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Danyel Dev

56
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12
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21
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A member registered Jan 13, 2020 · View creator page →

Creator of

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Game mechanics and art are exceptional, and the slow creep of impending doom was amazing.

Yeah! The best Pixel Art I have ever seen.

Honestly wasn't sure what was going on when I saw the barcode show up but I was very pleasantly surprised. Amazing concept and it does works very well, there is a slight glitch where sometimes when you restart the ball will keep falling through the ground, but I was able to work around it. Amazing game!

Was not sure how to get points but, the sounds effects, art, and animation are fire.

Very fun to play. I like how you have many different types of enemies. 

- At one point I was trying to "cheese" it and skip killing the enemies, but then I ran into rooms where I needed to kill all the enemies to progress that is a good touch it makes for more of a challenge.

- I think that maybe the different options like attack, stun, and infect should maybe be keyboard keys. Its kind of hard to control and attack at the same time. 

In general amazing job this is very well done the even the simple animations make the game feel fun and exciting.

Thank you so much for the feedback I feel the same way about the jump!! I do have story and instructions on what you could move for those rooms but when I exported lots of things got out of whack, so I am sorry about that.

The way the player moves around, and the aiming is super smooth and satisfying to play. I like the effects overall a nice experience can't wait to see more.

Moving mechanics in the prototype are smooth, but I don't feel like the prototype represents your game very well wish there was just a little more.

I see the gameplay you're going for appreciate the Pokémon style to it. I think you should explain how to play, it took me a while to figure out enter and back controls are z and x.

Really engaging. I actually got a lil fright from the sudden mood change after walking back into rue's room LOL, but definitely loved it at the same time you have the suspense aspect down for sure. Can't wait to see the final game. 

This is a very solid prototype so props on that. I like the art and concept and had a good time playing.  I liked how challenging it was at first when I didn't know about the teleporting and was mainly chasing the ball around. After I went back and actually read the instructions for teleporting to the ball it sort of took the adventure out of the game. I think that the ball maybe has too much freedom for example if I hit it at the right angles, I could possibly skip through the entire level without running into any mobs, which takes the excitement/dangerous feeling away of running from the mobs. Overall, really good love the art and feel of the game, overall had me engaged and excited to keep playing till the end. Cant wait to see the final product.

I am really excited for your game concept love the story idea. I see with your prototype you have the base mechanics down, can't wait to see it with final art. Very excited for this one!!!

really enjoyed the concept art. Seems well thought out. 

Im a may 2022 grad so love the idea.

Huge props to this very well put together. Like that it has a sense of urgency to press the button before the "Bug Demon" gets you. Super fun overall. 

yes, sorry when I made it I was way more focused on learning how to use blender so I admit the gameplay isn't very well put together. Thank you for the advice that's an easy code fix for sure. :)

Gotta say I love the alien theme

yes that was the intention it’s actually out on the google play store but needs fixing and polishing before I can call it officially released and send it to the App Store. 

recommend a exit button to restart the game if you get stuck. It is still a good start. 

Well-made 3d game I appreciate that it's a little difficult.

looks awsome very simple and creative

love the graphics 

Amazing love the Harry Potter reference also the assets are super duper well done I wish i had these are skills.

Really great game fit the theme very well, love that you can hear the mouse click as well that makes it super satisfying. Would recommend just flipping the character sprite when turning right and left so the character can look the direction they are walking. 

Very dope, I love being able to hear the player walk. Enemy logic is very well done. 

fun and simple i enjoyed flying around basically by switching between gravity.

Liked the game enjoyed the audio files for all of the suspects I can tell a lot of work went into it. 

yeah, lol very much in prototype mode it was more of a project to try and learn blender.

Recommend a tutorial page or something of how to play but it is good, I see it as a dope prototype able to grow. Also, I feel like the health seems more like a time limit, the blocks should be like clock objects that you can walk through, and the people are time thieves.

Super unique game I cannot imagine how much you came up with this idea but its super fun.

Really fun I like the simplicity of the design but complexity of gameplay. 

Very good looks I love the effects. 

Relaxing game style I have a thing for working simulators.

Very cool implementation on the dance dance format LOL dope animation. 

Really fun to look at and play with addictive qualities. 

Really fun concept i think it was really well made as well had a fun experience. 

Let me tell you this game is 10/10 I have been playing for day's now its highly addictive and the graphics are very satisfying. This is now the game I play in class to pass time. 

Really cute I would love to download this on my switch.

I didn't realize we couldn't update the game during the voting process of the jam.  So here is the original game jam version of my game. Here is the link to where you can play the game BoneRunnerGJ by Danyel Dev (itch.io) (Please come back to this page and vote for me.) Once the Game Jam is over thought I have a new version ready to upload so stay updated. 

Thank you, to be fair I have been coding a long time so the coding part was a breeze, it was really like I spent a week trying to learn Blender and Unity 3D. LOL