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Elemental Wrath's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
X Factor | #5 | 2.833 | 2.833 |
Music & Sound | #6 | 2.833 | 2.833 |
Graphics & Animation | #7 | 2.667 | 2.667 |
Technical | #7 | 2.167 | 2.167 |
Fun & Design | #8 | 2.500 | 2.500 |
Theme & Focus | #9 | 2.500 | 2.500 |
Overall | #9 | 2.583 | 2.583 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you credit all assets in-game (including your own) as required by the rules?
Yes
How did your team implement the focus (and optionally, the theme)?
Gods, orcs, witches
Team Size
Solo (1)
Will you continue work on the game after the jam?
No - only made for the jam
Which diversifiers did you use, if any? (optional)
Winning Music
Theme Party
Which parts of the game were NOT made by your team? (Including AI generated)
Gridmaps
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Comments
I really enjoyed this! To me it just wasn't very clear how to use the towers and powers at first but understood it very well by the end of it, I think the art looks really clean and the music fits very well.
Good, clean game. The only issue I had was it didn't acknowledge that my temple ran out of health. Wave progression stopped but "idle" gameplay didn't. (iow, I could build towers to my heart's content, just there were never any new enemies.)
Unfortunately I ran out of time. I didn't even get enough time for a menu so you restart the game with r.
A Great TD! Also loved that you can build towers and beat enemies.
Is there a way to repair your temple? The art is good as well.
I'm glad you enjoyed it! There is no way to actually increase the health of the temple. Since it's a fast experience I wanted every attack to the temple count. Healing could easily break the flow of the game. I did however want to implement a church building that would increase the regeneration time of your god powers.