I played the game and killed a few robots, but then it went out of full screen and kick me back to the main menu while there were still many robots alive. Not sure what was the issue, but did not fill like going back to kill all the robots after. It is amazing that you managed to do this project in 2 weeks, I guess I would knot know where to start to achieve such a quality :|
got them all but the last two got trapped inside buildings and i had to lure them to the outer walls to kill them through the walls. the thank you for playing screen crashed when did summersaults in there.
But all in all this kinda quality was unexpected. You have changed the meaning of a jam game by making this in 2 days.
Thanks for the review! It actually is supposed to loop the 'message' in the 'thanks for playing' room twice then go to the main menu, but i did not get any crashes when i tested in the unity editor.
I have questions but I don't want to give away the ending. My game froze up and crashed out, though, and I'm not sure if that was supposed to be part of the big twist. Great work on your game!
Thanks for the review! It actually is supposed to go to main menu after the 'thanks for playing' room, did not find that when i tested in the unity editor.
Comments
I played the game and killed a few robots, but then it went out of full screen and kick me back to the main menu while there were still many robots alive. Not sure what was the issue, but did not fill like going back to kill all the robots after. It is amazing that you managed to do this project in 2 weeks, I guess I would knot know where to start to achieve such a quality :|
got them all but the last two got trapped inside buildings and i had to lure them to the outer walls to kill them through the walls. the thank you for playing screen crashed when did summersaults in there.
But all in all this kinda quality was unexpected. You have changed the meaning of a jam game by making this in 2 days.
Thanks for the review! It actually is supposed to loop the 'message' in the 'thanks for playing' room twice then go to the main menu, but i did not get any crashes when i tested in the unity editor.
I have questions but I don't want to give away the ending. My game froze up and crashed out, though, and I'm not sure if that was supposed to be part of the big twist. Great work on your game!
Thanks for the review! It actually is supposed to go to main menu after the 'thanks for playing' room, did not find that when i tested in the unity editor.