Play game
The Final Stand's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #1 | 3.926 | 3.926 |
Score Chasing | #2 | 3.593 | 3.593 |
Overall | #3 | 3.689 | 3.689 |
Originality | #6 | 3.704 | 3.704 |
Theme | #7 | 3.370 | 3.370 |
Presentation | #7 | 3.852 | 3.852 |
Ranked from 27 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
- A really solid entry, congratulations! I particularly love the art style and simple controls, and the scoring system is incredibly satisfying. It's well-polished and satisfying to play, though the theme implementation was a little bit basic.
- This was a great pixelated take on the last stand, tower defence kind of game. I loved even the subtleties, like how the camera had some extra pan based on the mouse position. I think the theme was great; I was tempted to score chase for sure, it was fun, etc. Good job!
How does your game relate to the theme?
one shot-many kills, high score chasing
Leave a comment
Log in with itch.io to leave a comment.
Comments
Really fun to one-shot lines of enemies. I like how you can't target the catapults. My only problem is that the run button is the same as the shoot button so I'd run on accident a lot then be out of position.
Great game. Loved the artwork and the music. Reminded me of games like contra and super mario.
Awesome entry! Unique, polished, fun, and challenging.
I like the unique properties of different enemies like the catapult and armored knights changing the way you approach combat.
The only thing that could make the game better would be some special attacks or speed boosts that you could earn by getting long kill chains. I think you should really lean into the combo system and reward players for consistently getting long combo chains.