Are the controls intuitive enough, or do I need a tutorial? I think just having some basic information pop up in a tooltip would go a long way to helping new players understand what different structures and units do at a glance.
What do you think about the graphics? I like them! The give me an old school late 90s vibe.
Is it fun? Do you think it could become fun when extended with different units & resources? I enjoyed it, I found myself going back again a few times to try another strategy or build combo, so I think you have a good foundation. I think different units and resources could be used to add more tactical complexity, but another option could be to mix in building upgrades as well. That way I could start to specialize things from my original rail gun buggy factories, maybe upgrade one to build faster units and upgrade a second to build stronger units, etc.
Other Stuff
- It was a little hard to read the font on the UI.
- I’m sure it is on your todo list, but controls to allow adjusting the volume levels of the different audio in the game.
- I know you are still whiteboxing, but in a future version some kind of UI feedback on the buildings, that way it is easier to see their current build progress without having to click on each individual building.
I think you have a great start to your game.
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