Congrats, this is amazing. I loved the idea, the way the story is told on each level, the Bach (?) music is fantastic and adds to the atmosphere, the puzzles are great! I would just suggest to improve the menus (it was confusing at first since mouse does nothing, only keys) and minor improvements (in my opinion, get rid of screen shake when you cut a segment, and be a little bit more subtle with the text effects - using Scribble?). Overall the most fun I've had in this jam-like thing. Kudos,
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Snecca's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #1 | 4.017 | 4.400 |
Fun | #2 | 4.017 | 4.400 |
Overall | #2 | 3.688 | 4.040 |
User Interface (UI/UX) | #3 | 3.469 | 3.800 |
Audio | #4 | 3.469 | 3.800 |
Visuals(Graphics) | #7 | 3.469 | 3.800 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
DevLog Link
https://roey-shap.itch.io/snecca/devlog/236726/snecca-v0999-first-full-release
Developer Feedback Questions
General gameplay design, power-up ideas you have, and how clearly I presented the mechanics
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