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Invasion.exe's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Immersion (Gameplay & Storytelling Engagement) | #47 | 3.333 | 3.333 |
Technical Excellence (Design & Engineering) | #52 | 3.417 | 3.417 |
Overall | #62 | 3.417 | 3.417 |
Aesthetic Flair (Graphics & Sound Presentation) | #62 | 3.750 | 3.750 |
Relevance (Creative Expression of Theme) | #114 | 3.167 | 3.167 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Made by One or Two People
yes this was made by just me / us
All Original Content
yes everything was made during the jam
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Comments
I really liked the game, the sound effects were satisfying, and the graphics were really cool and fitting, But..- I felt that my mouse has some input delay, which annoyed me the most. It felt like that i have V-SYNC enabled for a game like this. Also, at the level 90%, when i went down, sometimes i randomly died with no reason. Sometimes when i completed the level, i spawned into a wall, and wasn’t been able to respawn, only die. Good work overall, i really liked the game!
Liked the concept a lot - wish there was an ending screen or something when you walked out the door, also colliders for the walls so you don't walk out into a blank void. The actual gameplay was ok - it was pretty easy to cheat by just brute forcing the cursor through a wall, but still fun if you like mouse precision games like I do. Good work.
This was a cool game, but I did have a few issues with the controls. I think the mouse hitbox could have been a bit smaller. Also if you die, it can lead to a lot of quick deaths since you are still moving the mouse, which can feel frustrating. At least until you realize you can use this to just cheese the cursor past everything if you try enough. I think a very short delay, or maybe a click to start between deaths would have helped. I like the art though, and overall it was still a fun experience.
good idea, i love it
Cool concept! Love the vibes of the game.
Loved the vibe, very fun to play. Really enjoyed all of it.
There was a really immediate sense of knowing what I was supposed to do for every puzzle that was presented, which makes me feel like the game is really well designed.
I like the ending where you can get up from your chair and explore your little room! Technically i was in one room the whole time! who knew?! :D
I feel like the game could really use a retro-synthwave, or cyberpunk kinda heavy drum and base sound track to help complete it.
Thank you for submitting this, and if you have time, please give my game a go too!
This game was a blast to play awesome difficulty loved the sounds and the concept. Overall amazing game good job.
Thank you! glad you enjoyed it