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Encroachment's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Technical Excellence (Design & Engineering) | #31 | 3.653 | 3.875 |
Relevance (Creative Expression of Theme) | #94 | 3.300 | 3.500 |
Overall | #102 | 3.094 | 3.281 |
Aesthetic Flair (Graphics & Sound Presentation) | #132 | 3.064 | 3.250 |
Immersion (Gameplay & Storytelling Engagement) | #163 | 2.357 | 2.500 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
The game looks really good. At first is hard to know what's going on, but I caught on quickly (after dying haha) where I was shooting.
Some things in mind would be adding a way to know when a block has finished spawning or can be collided with. I know the orange blocks get destroyed, but it's hard to tell if they're active or not at first, I didn't know whether I could cross through them or not a couple times.
It's actually really fun!
The gameplay is nice and smooth. It's kinda difficult and unobvious how to control, because you need to use both target and turret, but I did get it. I liked the graphical style and effects. It looks nicely retro. Sad there is no music.
Thanks, good work.
The concept is really good, and the postprocessing is nice, but I'm not sure how to move...
Is clicking and dragging the ship with the mouse not working?