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A jam submission

Court of ThingsView game page

Interactive Fiction about Parmenides Philosophy
Submitted by Wisdom Studios — 17 hours, 32 minutes before the deadline
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Play Court of Things

Court of Things's itch.io page

Results

CriteriaRankScore*Raw Score
Originality#194.0054.200
Narration#313.6233.800
Theme#373.3373.500
Overall feeling#403.4323.600

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

that was interesting and relaxing
unsurprisingly I ended up being a pretty down to earth person
much love <3

Submitted(+1)

Ooh, I'm curious about what the other endings are. I appreciate the achievements page as well. Short but very sweet!

Submitted(+1)

I never thought something so short could be so engaged. After my first test run I was determined to find ALL of the concepts this game had to offer. Magistral idea to leave an Achievement list, by the way, it makes it so much easier to track and now how many possible endings are... because there are many ways you can make the Judge draw blanks and end up in FATAL results...

I loved this :3 Some philosophical humor that just gives me life.

Developer(+1)

Philosophy and humor are best friends ever, that's for sure! And when together they can enhance themselves...

Thank you for playing and for the feedback! I'm glad you liked it!

Submitted(+1)

I found it a bit confusing only because I'm not a very philosophical person, but I found this super interesting.  I like how you applied the theme to philosophical thinking, and I liked the idea of the different endings being different processes of reasoning.  This was super original, and I found myself playing and replaying it over and over again.  Also, the music was a very nice touch.  Awesome job!

Developer

Thanks a lot! And i know the reason behind why you get a little cofusing. It's because i firstly wrote on my mother language, which is portuguese, and i translate quickly to english. Maybe some wrong translation or inadequate vocabulary was used. Sorry for that.

Anyaway thanks! It was an immense pleasure to know you liked the game.