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A jam submission

The Legend of The BellView game page

This is the story about a bell... or is it?
Submitted by Lyndon Street (@LyndonStreet) — 3 hours, 41 minutes before the deadline
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The Legend of The Bell's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay/Usage of the medium#192.4242.556
Usage of Theme#221.8972.000
UI Design#221.7921.889
Story & Plot#221.8972.000
Overall#232.0032.111

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team Members
Jesse D. Bernard (d/b/a Lyndon Street)

Program
Twine

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Comments

Submitted(+1)

This was certainly a trip

Developer(+1)

Thanks for playing and while it does have some errors (hence the updates in the description), I am working on a remastered version to be released once the voting period ends. 

Submitted

Nice!  I'm looking forward to it!

Submitted(+1)

This game feels like talking to someone on acid or having a really really good trip. This was... a journey of its own. I'm just speechless by how it was made... or why. It made me ask multiple times whether I was on drug. I was left laughing and most importantly confused. The story seriously leaves you hanging at every turn/choice.

BUT: it doesn't seem like there was any testing done before the game was submitted because I got stuck when playing Lisa and in front of the 3 doors. After picking left and then middle, I could not pick the right one, but only the middle one again. Which game the following broken sentence:  Oh, stop screaming! Nobody dies in this passage - including you instead, you just get a really bad injury or probably nothing even happens to . I don't think that was an intended cliffhanger.

There was no way to come back or restart the game (unless I clear my cookies, which is not ideal). I wouldn't have minded going through the story again if there had been a restart button, so I would have known which door to avoid.

Also, was it normal that one of the choice sends you to the page for the DuckDuckGo search engine? If so, why?

Speaking of the UI Design, the simple look made you focus on the story, which was nice. But the grey links on white (especially when the link is on the three dots) made it sooo hard to see, even if the text was bold. 

I don't think the use of images in this game was needed. Especially as there was a lot of missing pictures (either broken links with the word Placehorder or grey images showing Image Placeholder). It really broke me from the narrative (which was super pulling to begin with).

Like I said before, this game left me completely confused, and I don't know what to feel about it. Maybe if I had been able to actually finish it, I would feed different?

Thank you for creating it nonetheless. I would love to play an updated/fixed version!

Developer

Thank you so very much for playing the game as I really appreciate it and I'm glad that the game left you laughing as well as confused as that really my direction in the creation of this game as I want the player to experience a wide range of emotions from laughter, to confusion, to even sadness and even fear if you later advanced to another level.

Unfortunately with the three doors, I did notice that there is a bug when choosing the door as it's only fixed at the last minute of the submission and sadly didn't playtest it before submission (which I really should), however, you could go around it by picking left, right and middle or middle, right, left, etc but not left, middle and right as that would lead to a bug. I am currently working on fixing this bug and probably re-upload it (as long as it is not against the guidelines of the jam) or if not definitely fix it in the remaster version I have planned on releasing. The broken sentence " Oh, stop screaming! Nobody dies in this passage - including you instead, you just get a really bad injury or probably nothing even happens to you." is actually inspired by the narration from the Disney movie "George of the Jungle". It's designed to make fun of the narrative of some games and/or movies where one "expected" to die but miraculously come alive, it's basically breaking the fourth wall but that is not the cliffhanger sadly. 😅

To restart the game is basically to reach the end of the game which unfortunately due to the game being bugged a little is not possible but again, I am working on a patch to fix this issue or a remaster if it is not possible which is coming after the voting period ended also one of the choices sending to the DuckDuckGo search engine is intentional for choosing "No" as it's designed to be a joke but anywhere else is not which I have to search and correct it accordingly.

I'm really glad that you love the simple design of the UI as it's mainly due to my limitations of not being a great artist myself but I sincerely apologize for the difficulty faced by not seeing the grey links on white and I promise to correct it ASAP as I aimed to ensure that the game is accessible to everyone (especially those that don't have good eyesight) and I'm also pleasantly surprised that you think that the usage of the image is unnecessary because I thought some would complain about having a lack of images on the game but maybe I guess wrong and such shouldn't focus too heavily on adding images during the few hours of the jam 😅 but oh well, lesson learned next time. The placeholder was intended to be temporary as I aimed to add more images later on but considering your comments that adding images is unnecessary then maybe that is a consideration I should take seriously, after all, graphics are not everything? lol

 But in everything, I'm really happy that you played my game and left a rather comprehensive but constructive review as that I was looking forward to more than everything as I valued constructive criticism more than anything as that is the only way I could see what I did wrong, what I did right and how to better improve myself in the future. I'm extremely sad and apologetic that you didn't get the opportunity to experience the game in its full glory as I believed if you did then everything would make more sense and I guaranteed that you'll enjoy the game even more than it left you confused but as I said again, a remastered version of the game is currently in the works and I hope you get the opportunity to play it with the necessary bug fixes among other goodies that I hope you'll enjoy. 😄

Submitted(+1)

Ah Don't worry too much about it!  I was a hopping I didn't make a too long of a comment on my side, but I'm glad it will help you in the future :) (also I am answring your comments in a less structured way rn cause i'm not on my laptop)

Pretty sure bug fixing is not against the rules.

Maybe have a restart button in the sidebar as well? Since you don't have going back arrows, someone might want to restart the game before finishing it completely, if they picked a choice they didn't like.

Sometimes the simplest way is best, especially when it comes to UI design. Aside from some codex pages or a transition page, I rarely use images in my games. But it is also a style and choice from the author, as some other games will have images that will make sense for the story. Essentially, when it comes to it, ask yourself: does the image/music/add-on make sense in the story? Does it add something to the experience?

Developer(+1)

Oh it's wasn't too long of a comment but it was constructive and helpful so I'm thankful for that and I have updated the description to provide a bit of a "work-around" to the bug as I fear that updating the game with the bug fixing would alter the game to the point that it would be unfair to those who play it previously such why I'm working on a remastered version of this game while leaving this as the "jam version" of the game.

About having the restart button or reenable the back arrows, that's something I might consider doing but it depends on the nature of the game as it's designed to have one chance of making a choice plus the option of the door and sorry but this is a spoiler alert: it's designed to choose all the option on the screen till it reveals a secret door as such why I disabled the back arrows or not add a restart button because I thought it won't be necessary for this scenario.

I appreciate you taking the time to add feedback to the game!