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trainXpire's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Crafting Mechanics | #87 | 2.163 | 2.222 |
Graphics | #90 | 2.271 | 2.333 |
Jam Theme | #91 | 2.379 | 2.444 |
Gameplay (Fun Factor) | #93 | 1.947 | 2.000 |
Overall | #98 | 1.990 | 2.044 |
Audio | #104 | 1.190 | 1.222 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Which theme was used for the game, and in what way?
Expire, because the train is falling apart around you.
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Comments
For the first ever entry, that's impressive. Keep participating in jams!
And I like the player model :P
Considering you did this with limited experience in programming and this being your first jam and what not i gotta say i'm very impressed! My first attempt at a game for a jam was...., bad, so i'm super proud of ya!
I actually really enjoy the simplistic aesthetic, mechanics and ui, there's something genuinely charming about the style you went with.
All in all great work bud, cant wait to see what you do with other jams down the line, :D
I gotta say, it's a really good entry for a first game and you should be proud of yourself. Gamedev is not easy and you were able to achieve something that looks nice and with game mechanics that work. I think players would have liked some more in-depth information on how to play and a crafting guide. Good job.
A little hard to get into, but nice simplistic graphics.
A fun idea. It felt like interacting with the material barrels required perfect positioning but it flowed nicely once I actually read what the different colors meant :D
It was hard for me to understand how the game works, but i think the concept was ok.
Fun concept. Good job!