Not a big fan of the artstyle. That's it. That's really the one negative thing I could say about this game!
It's impressive given the time constraints, it's fun and the inventory system is tight and responsive. Great work overall.
Criteria | Rank | Score* | Raw Score |
Jam Theme | #72 | 2.820 | 3.286 |
Crafting Mechanics | #91 | 1.962 | 2.286 |
Gameplay (Fun Factor) | #91 | 1.962 | 2.286 |
Graphics | #95 | 2.207 | 2.571 |
Overall | #99 | 1.962 | 2.286 |
Audio | #109 | 0.858 | 1.000 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Which theme was used for the game, and in what way?
Crafting and Alien - you're on an alien planet and must escape, and to do this you have to craft fuel.
Really cute game!
I like how every time you restart the colours randomly generate and the inventory system is solid. Once you start to get the game it becomes pretty fun to figure stuff out, though some visual or audio feedback for when you did something right or some more guidance would be appreciated. Also full screen please! :)
Hey there - I really liked the art style on this one. I'm not sure if it was just me but it seems like the game bugged out, even though I pressed spacebar to restart it seems like I only could get one more shot and then my ammo was out. Maybe I just didn't understand what was going on fully. Would have been nice to have some sound, but overall not bad!
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