On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
A jam submission

BeanventureView game page

Play as a space bean trying to infiltrate a tin can!
Submitted by MimStar — 8 minutes, 55 seconds before the deadline
Add to collection

Play Beanventure

Beanventure's itch.io page

Results

CriteriaRankScore*Raw Score
Theme Implementation#194.0004.000
Special Feature Implementation#293.6673.667
Fun Factor#392.8892.889
Gameplay#532.5562.556
Overall#582.8522.852
Graphics#602.7782.778
Audio#1151.2221.222

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How is your game related to the Theme and Special Object?
We play a space bean who has to dodge obstacles in a kitchen before falling into a tin can.

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

Unusual idea, I would like more dynamic control)

Submitted

Funny game about bean physics. I like how you have to maneuver using the Bean's shape! Could be a little faster though, maybe by having smaller levels.

Submitted

Really funny game and implementation of both the theme and special implementation! The gameplay is entertaining and volatile whilst not being super frustrating, nice job! Only feedback is that some audio would be nice + I could not score over 1 star so maybe times need to be adjusted, but that might be because I wasn't very good at playing it haha

very cool idea, a bit similar to what I did actually, but I would like a better level design, but like a puzzle game, I would like to see a more fleshed out version of this. 

Submitted(+1)

Fits the theme super well! I like the idea behind the game quite a bit. I found that it was extremely hard to control the bean, and when it got stuck laying on its side, it was really tough to get it to blast sideways out of the super small gaps to keep falling. I think this game could feel really fast-paced and thrilling if the gaps were a bit bigger and more of the obstacles were on an angle. Perhaps the dash on a shorter timer, as well, just to make it feel a bit more exciting, launching around like a madbean! As it stands, it took me a solid 2 minutes to make my way down on the first level (which I suppose is bad because I got 0 stars, lol). I think that with some refining this could be a really great game! Nice work. 

Developer

Thanks a lot for the feedback! We'll make the necessary changes!