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Kvara's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Visuals | #35 | 3.240 | 3.500 |
Special Feature Implementation | #35 | 3.086 | 3.333 |
Audio | #36 | 2.777 | 3.000 |
Gameplay | #41 | 2.623 | 2.833 |
Overall | #42 | 2.803 | 3.028 |
Fun Factor | #47 | 2.469 | 2.667 |
Theme Implementation | #62 | 2.623 | 2.833 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How is your game related to the Theme and Special Object?
It is possible to summon out a monster, and deactivating buttons requires the use of needles.
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Comments
Very nice! The game looks nice, and controls really well. Well done :)
The graphics are my favorite aspect of this game. I could tell there was a lot to the gameplay but for some reason I could not get the jump/double jump to work so I kept getting stuck; although there is most likely something I'm not understanding, my experience with this game was that it was fun but unfortunate that the jump did not work most of the time. I especially thought the minion mechanic was a fun take on the theme. This game has a lot of potential, great job!
Good Job
I really like the colors and the cleanliness of the graphics. The minion mechanics are interesting and I can definitely think of many ways in which it could be used to make everything more challenging given that perhaps the only small flaw could be the ease. But this is easily solved, good job!
I liked the little minion guy and having special locations for him to visit, but i felt he was a bit overpowered as I could travel through the entire map with just him alone. I think if he was required to work together with the main character a bit more to reach the different locations it could make it more interesting.
Nice job!
This game has a cool aesthetic, I think it looks really cool but I think it would look cooler if the background wasnt a flat color.
I think the music is a bit too repetitive and the map layout is a bit confusing, otherwise, cool game! :)