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Candy Cane Climber - Christmas Game Jam 2024 Submission's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme Implementation | #65 | 2.846 | 3.600 |
Special Object Implementation | #67 | 2.846 | 3.600 |
Gameplay | #79 | 2.372 | 3.000 |
Enjoyment | #91 | 2.214 | 2.800 |
Overall | #93 | 2.327 | 2.943 |
Audio | #97 | 1.739 | 2.200 |
Christmas Feeling | #97 | 2.530 | 3.200 |
Visuals | #119 | 1.739 | 2.200 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How is your game related to the special object and theme?
You traverse around using a candy cane grappling hook and the goal is to collect candy canes. As for momentum, the swinging mechanic and movement is momentum based as speeding up and slowing down is difficult and certain swings need high speed to complete
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Comments
The grappling hook and wall jumping were pretty nice. I had fun moving fast and jumping off walls. Especially the third level. However, I was really irritated by how hard it felt to control the player. Maybe make it easier for the player to change directions because it was irritating to fall off each floor/level in the third level when I tried to turn.
Definitely has that momentum feel! And the swinging feels nice as well. Nice game!
Love grappling hooks in games, and this is one of the better-implemented ones I've seen. Good job!