This is a really fun game, I really like the giant snake popping out everywhere, also the music is catchy, good job guys :D
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Dust Crawler's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Atmosphere | #16 | 3.714 | 3.714 |
Overall | #24 | 3.500 | 3.500 |
Sound Effects | #40 | 3.000 | 3.000 |
Music | #40 | 3.143 | 3.143 |
Theme | #42 | 3.143 | 3.143 |
Technical | #49 | 2.929 | 2.929 |
Story | #53 | 2.143 | 2.143 |
Mechanic | #62 | 3.000 | 3.000 |
Graphics | #63 | 3.071 | 3.071 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
really cool, i like those games with Quake 2/Unreal (campaign) like mechanis, if you guys had the time to polish and implement other mechanics, the game would be amazing, the points i didn't like so much was the pistol aim, i rarely shot at the right spot, and the damage i gave to the zombies, otherwise, i enjoyed the game.
PS: great destructive scenario animation
Nice game dude! here are some of my pointers: a clear objective would be nice and a lower hp for zombies. job well done my man! :D
Thank! I was going to make it a laser gun, but I had trouble with laser blaster projectiles with Unity so I just went a head and ended up with a fireball gun, which is absurd. I'm not proud of the movement, it's Unity Standard Asset FPS controller, I'm going to work on building my own controller from scratch.
I'm too lazy to make sense of this game and actually play it all the way through, but it's well done. At first it wasn't obvious for me that I need to go through the hole the snake left in the wall but eventually I got it. There are many zombies and they're hard to kill for my taste.
The game is a bit buggy, but it comes bundled with jam games so I didn't mind. :D
Sick music! Fireballs are too funny xD. Did you mean left control, left shift didn't seem to do anything. Made it all the way to the end, I think. It was scary, then the music came in and I got hella pumped.
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