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Animal Fusion Auto Battler's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Concept (gameplay) | #175 | 3.083 | 3.083 |
Overall | #300 | 2.694 | 2.694 |
Presentation (visuals) | #322 | 2.583 | 2.583 |
Adheres to jam theme | #348 | 2.417 | 2.417 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Game was a bit hard to follow but I really enjoyed how it was presented! Splendid job for a game made in <48 hours.
Cool concept, although it's a bit hard to figure out who's moving/attaking and in what order. I like this type of exploration as well, less explicit
An interesting concept, but a little hard to follow the combat. Maybe color code whose units are whose? Sometimes I would forget which units were mine, and I'd have no idea to tell if I was winning or not until the end.
There also doesn't seem to be a way to merge my 6th unit since I'm blocked from buying a 7th to merge with it.
But it was a very nice way to use the assets, and I enjoyed playing around with it!
cool! my game uses the animal sprites to! I think you would like my game actually.
Nice idea. I liked it!
Very novel way to use the theme. Not the most intuitive gameplay, but fun once you get the hang of it. Nice work!
Cool concept and fun approach to the theme!
Haha, very nice. I found an unbeatable combo though, a slophant I think, which had the skill "gain 2 hp on hit". It basically became unbeatable, and got me all the way through to the end :P I understand the idea was to 'explore' different combos, but probably what this game needs above all is more feedback. Even the fact the two sides, enemy and you, look identical causes some confusion! But it all works, so really good work!
Cute fun strategy game :)