This was fun and a clever take on the theme, and deserves more ratings. It's simple but a complete concept--you can't see, you have to find your way one space at a time, you can die infinitely and trade lives for more visibility. I got through three levels, but tbh I nearly got frustrated enough to quit when I kept hitting all those axes. So I think my one big suggestion would be to add a checkpoint somewhere so you don't have to keep repeating the same difficult sequence again once you've already done it. But otherwise, very nice game!
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Blind escape, way out of the castle's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Adheres to jam theme | #67 | 3.913 | 4.375 |
Overall | #149 | 3.317 | 3.708 |
Concept (gameplay) | #182 | 3.019 | 3.375 |
Presentation (visuals) | #227 | 3.019 | 3.375 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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