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A jam submission

Depths of KnowledgeView game page

A dungeon-crawler about exploring knowledge for the Kenney Jam 2023
Submitted by altaf-creator — 23 minutes, 51 seconds before the deadline
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Depths of Knowledge's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation (visuals)#404.0004.000
Concept (gameplay)#783.4553.455
Overall#813.6063.606
Adheres to jam theme#1853.3643.364

Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

I can agree with all other persons commenting and giving critical feedback, sound, attack difficulty/variaties and the feedback of attacking or beeing attacked are the main points, else it is a great game! Also I noticed that the enclocypedia is already there before you talk with the wizard, maybe hiding it before talking would make the story structured and clear because first I skipped the wizzard so I didn't know about the story. Keep it up, it's great!

Developer (1 edit)

Thank you for your feedback! I really appreciate it.
Also, thank you for pointing out that small detail! Have a nice day!

Submitted(+1)

Hey nice idea overall, I like the ambiance and lights, but I think it lacks some simple sounds to "feel" the attacks. Also, I think the dungeons are a bit small for the theme "exploration".
Nice effort to make a simple comprehensive "story"/dialogue and skill system nonetheless. Cheers !

Developer

Thank you for your feedback! I really appreciate it. I agree with your feedback, just like others previously mentioned.

Once again, thank you! Have a nice day!

Submitted(+1)

Overall great game but doesn't seem very balanced... the enemies are pretty easy to kill, maybe a little more of a challenge would be nice. I really enjoyed the different levels and the map itself. Nice job!

Developer(+1)

Thank you for your feedback! I really appreciate it. I agree. The game is not balanced because of a few reasons. This is also a lesson for me.

Once again, thank you!

Submitted(+1)

Definitely a nice concept, I think it is missing a bit of difficulty though, you can spam attacks quite quickly which means there isn’t a lot of challenge to taking out the enemies, maybe some more enemy variety or attacks would help! Gaining knowledge from dungeons is an interesting take on the theme though!

Developer(+1)

Thank you! I’m glad you like it.

I definitely agree with all of your suggestions. I must admit that this game feels pretty easy. The dungeons is actually (currently) just a metaphor of learing knowledge, but I want to make it more clear & probably a bit more literal by adding more knowledge-related stuff into the dungeons.

Once again, thank you for your suggestions. I really, really appreciate it.

Submitted(+1)

I made a similar game for this jam in 2020 so I know how much effort this will have taken! I would have liked to have had some sounds and music as that was sorely missing - also the crash at the end was a little frustrating! Quite fun to play though, but you can easily cheese large parts by just attacking through the fence/wall. Some basic path planning for the enemies would alleviate this!

Developer (1 edit)

Thank you! I’m glad you like it.

Yes, I must admit that the game feels pretty easy because of no path finding for the enemies, and feels empty because of no audio. This is definitely a lesson for me. I really appreciate your feedback, probably one of the most comprehensive feedback that I have received.

Also for the crash, I have confirmed it and it only happens on WebGL / browser builds. The current solution is to play the Windows version of the game.

Once again, thanks!

Submitted(+1)

Very simple flow but i like it. Love the time and effort you put on the visuals expecially the dungeons. I miss the audio D:

Developer(+1)

Thank you! I’m glad you like it. This is also a lesson for me that audio is as important as visuals in games. Once again, thanks for pointing it out!

(1 edit) (+1)

Great game! He's fun!

Developer

Thank you! Your game is also amazing.