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Blossom-Up's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Art Style | #5 | 4.333 | 4.333 |
Audio | #15 | 3.167 | 3.167 |
Overall | #17 | 3.267 | 3.267 |
Creativity | #19 | 3.500 | 3.500 |
Fits the Theme | #31 | 2.917 | 2.917 |
Gameplay | #33 | 2.417 | 2.417 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Funny game ! I will play it with a friend when I have time, I actually controlled the two characters at the same time it was quite hard xD
The sound ambience is great, and gfx are nice too !
As you are launched straight up into the game, I would have liked a tutorial (yes i've red the itch description, but in game tutorial adds something) because I didn't know what to do, in what order.
Good job for a 3 days Jam x)
I agree, an in game tutorial is very much needed. Thanks for playing! And have fun with your friend!
When developing, I often had to play with both characters as well. It is very hard indeed XD
The game is really cute and since I'm used to the Azerty from my stays in France, I was able to adapt quickly. I actually like everything quite a bit. Only the music was a bit monotonous and doesn't fit the look in my opinion.
Thanks for your feedback! When I come back to the game now, I'm no fan of the music either :( haha
i am not sure how this game fits the theme, but i really liked the artstyle and music i think the character controller is a bit slow like the movment is a bit hard, and i wasn;t really sure what to do becuase the game just started without really giving me an objective
The goal is to harvest as much plants in the given time as possible, you can read the itch page for more info :)
Played with my GF and we like it! Art and gameplay are fun and cooperative mode makes it so exciting. The timer Is too hard for us, we barely planted a few plants and water them. Maybe because changing tools is too tricky. Sound is also good
Thanks, glad you liked it! The timer should be easier indeed, I adjusted it to my preference but you're always more experienced on your own games than new players, oops
Quite a good game. The countdoown is hard i don't understand why. Also i was not able to release the item. We miss instruction it's hard to understand how to play. A good way to solve this is to just add an how to play screen with a button on the main menu. By the way art style is very cool i would like to see a more finished version.
Thanks! I indeed still have to put up instructions on the itch page, but I didn't have the time yet. But it's coming soon!
Love this game! I to use a qwerty keyboard so the controls were different, but the game had a lot of charm to it! The sound track was great, the play felt interesting even if it took a couple tries to get how to play it. Really like it for how long you had to make it!
Thanks! I had 3 days to work on the game so a tutorial is indeed missing... But I'll put one up on the itch page soon!
Really cute game! Unfortunately I also use a QWERTY keyboard which made it harder to enjoy/play though. I also think this game would benefit with a controls page (or maybe there was one and I missed it?)
Also as a heads up, the standalone does not launch due to missing files.
Hey, thanks! I can recommand changing to Belgian keyboard if possible. I also still have to work on my itch page but I haven't the time since the game was finished. Sorry!
Hey Great game. During play the controls are a tiny bit messed up so it makes the game hard to play. However other than that music was great and the idea was awesome. keep making games!
Hey, thanks! The controls are indeed weird when playing on a QWERTY keyboard. Where I live we use AZERTY keyboards.
oh that would explain it lol
Yep, forgot to chance it back to WASD...