I did not try to zoom out, or didn't manage to at least. I tried several times because I thought it was my bad and that I pushed them, but I didn't, It happened several times...
Anthime Huchet
Creator of
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Nice game ! You found a way to introduce space creation I love it ! The idea to hatch planet eggs is really cute also ! Unfortunately I could not manage to go beyond the mars phase, because I think that my atoms were spawning out of the screen space, so I couldn't use them. I ended with 2 particles on all my attempts...
I would love to play the game and finish it once this is solved !
Interesting game ! The art was really nice, along with the cool music and sound effects. You can go far with such a game I think, in fact you can extend it to more squares, have new objects ! The button animations are really satisfying :D , and the info button (dictionnary) was well made, good job !
The tutorial was great, cool images, it sets up the context, but I didn't understand that you could attach the objects on the top right to the cards, and that you could launch the simulation again after one is finished. (I had to read the comments here lol)
Some stuff annoyed me a bit, such as the music restarting everytime you reset (I don't know which engine you are using, but on most of them It's quite easy to avoid this kind of stuff).
One last thing, be sure to have people playtest your game, in fact, you do not lock the UI while a simulation is running, thus leading to weird behaviors when clicking buttons and cards during that time. You should lock the UI and unlock it after each cycle.
Very good game good job !!
Nice voice acting ! It made me smile thank you for that ^^
Other than that, we often say game jam games are too hard, but this one was kinda too easy x) you can just rush the enemies and left click them without consequences. I would suggest giving 2 health lifepoints to the enemies so the shield becomes useful.
The art was cute and simple, it fits the name of the game, good job !
Funny game ! I will play it with a friend when I have time, I actually controlled the two characters at the same time it was quite hard xD
The sound ambience is great, and gfx are nice too !
As you are launched straight up into the game, I would have liked a tutorial (yes i've red the itch description, but in game tutorial adds something) because I didn't know what to do, in what order.
Good job for a 3 days Jam x)
Hi ! To be frank, I didn't manage to finish the game... I did not understand how to kill enemies and avoid being killed. It's fine tho, from what I have red you can buy 2 types of platforms, so this can create interesting puzzles, the art style is great also.
By the way, do not mark your game as "playable with linux and macos", because you only put a .exe file with it. If you do so, explain to those users how to play your game on a different OS. (I am on linux so I knew how to do it, but It is not easy for a lot of people ^^)
Good luck on your gamedev journey !
Amazing game for a game jam ! The art really amazed me, the way you create such a universe with so little amount of colors. I found it very hard (as mentioned), maybe it gets too hard too fast. The level design teaches us quite good, except for the walljump that I found the hardest to control.
Good job, never stop !
Actually I thought the same way at the beginning. The problem when doing a "moving forward" system, is that you have to rotate the camera. In fact, if you dont, when you move towards the camera, your inputs are the other way round, because it's on the player's (the object) referential.
But I didn't want to have a rotating camera, so I had no choice but to use this type of input.
I hope this was clear enough ^^
Really fun game ! What really surprised me is the quality of game design ! Everything was well thought and you always have multiple options.
Take care, sometimes the game was taking into account a ghost jump and you would find yourself mid-air without being able to double jump.
The audio was amazing, vocal narration adds a plus. All these easter eggs were funny (sadly they don't add something in the end.)
Good job !
Good entry ! I I loved how you know what you have to do (once you figure out how to open the inventory), and you play having a goal in mind.
I would have loved to see my cursor in game, sometime I switch cubes without wanting to because I was just on the edge of it. Also having a main volume slider could be nice, the sound was quite loud.
Good job continue to make games !
Thank you very much for your feedback ! We are taking everything you say into account, especially the different buffer ideas that I find attractive ! (even I had some bad times where I thought i pressed the keys ^^).
Having such a constructive feedback for a gamejam game is amazing thank you for your time, I will definitely play your game !