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A jam submission

This Fruit Saved My Life!View game page

Eat as much fruit as you can before you go hungry
Submitted by Kyle Waldon (@kwaldonmusic), Anthime Huchet (@kyysel) — 10 minutes, 20 seconds before the deadline
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This Fruit Saved My Life!'s itch.io page

Results

CriteriaRankScore*Raw Score
Audio#163.0773.077
Gameplay#222.8462.846
Art Style#233.3083.308
Overall#272.9542.954
Creativity#293.2313.231
Fits the Theme#412.3082.308

Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

Really awesome game! Really creative and well done and implemented, there were no bugs and it was really well polished! I also liked how the whole game wouldn't restart every time you lost, it would just restart your objective, I really liked that. Not really much to critique, just overall, really well done!

Submitted

Really enjoyed playing this game. Quickly learned how everything worked, well done! 

Developer

Thanks! Glad you enjoyed it and found it easy to pickup

Submitted(+2)

So fun to play, that jumping parrot makes me smile a lot))) Thank you!

Developer

haha thank you very much !

Submitted(+1)

Cool game! One thing that annoyed me a bit was the low amount of friction. When drastically changing directions the toucan felt really heavy and slow. But overall nice game!

Developer

Thank you very much for your return, the movement system is assumed and is working the way we intended... I'm sorry that it didn't suit you...

Submitted

No problem, everyone has his preferences I guess 

(+1)

Love Love Love the music and audio! Really made the game feel fun and energetic! The gameplay was unique and interesting, though some of the fruits I ended up actually avoiding as they made it difficult to stay alive XD. Overall great entry!

Developer(+1)

Thanks for the reply! I'm really happy you liked the music, that's exactly the vibe I was going for so I'm happy that's how it came across! Feedback is always appreciated, and I agree that some fruits make it harder than others :)

Submitted (1 edit) (+4)

Fun arcade game! I love the different effects the different fruit give. Nice art, although it would be better if the voxel sizes weren't so different between the different objects. Also the controls were a bit weird. But for a jam game this was very good, well done!

Developer(+1)

Thank you for your feedback ! I Understand what you mean by voxel sizes, we will try to do something with better coherence in the future ! By the way, what do you mean by weird controls ? (I'm sure you guessed that it was intended for some fruits so...)

Submitted

Personally, I found it slightly weird moving in the 4 directions rather than turning, as to move smoothly you have to keep changing which keys you press. I hope that makes sense, maybe it's just me.

Developer(+1)

Actually I thought the same way at the beginning. The problem when doing a "moving forward" system, is that you have to rotate the camera. In fact, if you dont, when you move towards the camera, your inputs are the other way round, because it's on the player's (the object) referential.

But I didn't want to have a rotating camera, so I had no choice but to use this type of input.

I hope this was clear enough ^^

Submitted

Hard to control, fun game. Maded in 3D as well wich aways is a plus. I didnt like one way of walking that just runs so fast in a dash that if the fruits arent in the line you can't get them no matter how skillful you are

Developer

I'm glad you thought it was fun! Yeah, the lemon is definitely the hardest, but you can still collect fruit that isn't 'on the grid!' Just takes a bit of manoeuvring haha

Submitted(+2)

Quite an interesting game. I like how eating fruits change the way of moving but banana is so hard as it move on a kinda grid base we are not able to collect fruits and the hunger goes down too much during those time. By the way good job it's a full game finish.

Submitted(+3)

Made me laugh a lot! There was definitely a first few tries of running around screaming trying to figure out what was going on

Developer

Haha thank you very much ! This is indeed an aspect we were looking for ^^