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A jam submission

Verdisa, the Village Beyond the LeavesView project page

A Folk Horror Adventure
Submitted by BinaryHydra — 16 minutes, 38 seconds before the deadline
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Verdisa, the Village Beyond the Leaves's itch.io page

Results

CriteriaRankScore*Raw Score
Writing: Is the adventure original and fun to read?#613.5883.588
Usability: Is the adventure easy to use on the fly?#733.2353.235
Overall#793.3143.314
Fun: Is the adventure fun to play in an OSR playstyle?#993.1183.118

Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

What a great idea! It is so haunting but also such an incredibly straight forward idea to play and read! READ THIS!

Submitted(+1)

Fabulous choice of colors and font. The cover image is beautiful and unsettling, I love it.

The Adventure Overview section really sold me on the idea, I thought it was very well done. I thought the Hooks were all interesting but could be a bit more fleshed out. I liked the Dryads description and adding a stat block would be helpful to save GMs having a few steps.

The Strange Happenings table is great and so is the building sense of dread from Day 1 thru 3 (as noted in other comments the last part is missing). A few extra locations or possibly a dungeon to delve would be nice additions.

Submitted

Very nice ominous adventure. The strange happenings table and growing horror really builds up the creepyness as the PCs explore more. Well done!

Submitted(+1)

Midsommar the TTRPG :-D
Poor are the guests at this banquet, they will be the sacrificial victims.
An good adventure in a village lost in the woods, easy to plug into a campaign. Good stuff!

Submitted(+1)

Midsommar the TTRPG :-D
Poor are the guests at this banquet, they will be the sacrificial victims.
An good adventure in a village lost in the woods, easy to plug into a campaign. Good stuff!

Submitted(+1)

Reminds me of the first time I read Curse of Strahd. Verdisa gets that horror is best when it isn't seen but felt. The oppressive atmosphere really works well in an OSR context that puts the real world player's feelings and perceptions  of the game world first. Interesting! 

Developer(+1)

Thanks much! I wasn’t sure I’d gotten the balance right between too much and too little description, very glad the atmosphere came through

Submitted(+1)

Horror adventure that reminds me of Midsommar!  Day 3 seems to be missing the rest of the description. 

Developer

One of my primary inspirations! And yep, looks like it didn’t save right before I uploaded it. Alas

Submitted(+1)

Love the cover!

Developer(+1)

Done by the talented Shawn Henry!

https://www.shenry.net/

Submitted(+1)

Love the rest of it too, obviously—haha!