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A jam submission

Lord of the Sax-o-bonesView game page

Submitted by vulkaara, phyrexianperfection — 2 minutes, 32 seconds before the deadline
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Lord of the Sax-o-bones's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#252.7782.778
Audio#252.7782.778
Enjoyment#292.7782.778
Theme#302.8892.889
Overall#302.8222.822
Visuals#322.8892.889

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Opt-in to Most Educational Prize Eligibility

Yes

I am eligible for this prize and will include a URL to my submission

If applicable, please provide a URL to your dev-log, blog, or vlog.
https://vulkaara.itch.io/lord-of-the-sax-o-bones/devlog/551661/sax-o-bones-retrospective

Opt-in to Crowd Favorite Voting

Yes

I would like to be eligible for crowd favorite

Opt-in to Judge Favorite Voting

Yes

I would like to be eligible for judge favorite

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Comments

Submitted

This was a solid game jam entry!  No bugs that I noticed, it's streamlined and it gets the job done!  I absolutely love that scathing letter in the beginning.  I took some time to read it out loud with an admittedly horrible but posh accent :)  Well done, I say!

Submitted

The audio and visuals were pleasant and I liked the insulting letter at the beginning of the game. Nice job!

Submitted

I Loved the idea behind it.

And the 3d castle was great.

I was so excited and wished there was more levels.

Also please don't forget to rate mine

Submitted (1 edit)

Would need some more mechanics and strategies other than pull enemies one-by-one, but it's well made, and doesn't have rough edges presentation-wise. The intro letter made me laugh, well done ;).

Submitted

Interesting idea. I think maybe you had more you wanted to do, but didn't get there?

I have a couple suggestions if you're interested. Either a bigger movement circle or faster minion speed would help playability.

And given the musical theme, you might consider some 'Fighting' noises when the minons clash with enemies that are random(ish) instruments playing.

Just a thought! Thanks!

Developer (1 edit)

Always down for suggestions! And yup, we were both a bit pressed for time, leading to only the handful of simple levels in this version. Thanks for the feedback, a bigger movement circle is definitely doable :D