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Mercury's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Community Spirit | #61 | 3.556 | 3.556 |
Fun | #68 | 3.000 | 3.000 |
Overall | #79 | 3.194 | 3.194 |
Originality | #80 | 3.444 | 3.444 |
Use Of Theme | #93 | 2.778 | 2.778 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team or Solo
Loamy Soil and Tomawash did the art, BenSmir did the sound, Thorin did the programing
Credit:
Loamy Soil and Tomawash did the art, BenSmir did the sound, Thorin did the programing
Did you follow the theme?
Yes
Did you (you or your team) do the graphisms yourself?
Yes
Did you (you or your team) do the musics and sounds yourself?
Yes
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Comments
This looks really great! The character design is really cool and I appreciate the representation of a woman of color in the game. One issue I ran into was that sometimes the run button would get "stuck" and I couldn't stop running--I could change directions but not stop myself. I did figure out that swinging my weapon got me out of the running state, but not sure what causes it to get stuck in the first place. One other issue in terms of level-design was that the balloons were one-use, so if you failed a jump you would have to restart the game.
I don't know if it's just me but sometimes the physics are floaty, but the rest of the game itself is really cool. It could really use some catchy tunes I think. Other than that, the sound effects work, the sprites are really looking great, and the level design altough short is kinda fun!
The character you made looks amazing. I hope you can get some music incorporated into it! Maybe you can add some fall damage if you'd like to. Nice job with the sound effects!
I like the idea and the use of a giant thermometer as a weapon is very clever. There are a few things, The characters face in the attack animation turns into an X which shocked me the first time, I'm guessing that might be due to time constraints. I would maybe also put in something simple in the background for music, just to keep engagement up. The art is great and I really like the character design. I would love to see her as an RPG class or something. A "thermomancer", but all she does is bashes enemies with the giant thermometer
Yes sadly we dud not have time to finish the main idea was that he savves heat and cold in thermometer to use it to melt ice and to transform vapor into clouds but due to time we were unable to finish , anyway thank you for your amazing comment
The art is definitely great, although after getting the first coin I wasn't sure what to with that fan or how to progress. Not sure if it was a bug. I do wish the theme was used more for the objective of the game, it seemed like more of just an accessory.
yes sorry for that we didn't had time to finish all the idea we had in mind or even include a tutorial , thank you for your nice comment
Great art (though unfinished in some places). Sound effects could use some work, as do controls. Adding music would've improved the atmosphere.
thank you for your nice comment but sadly we had some nice sounds but did not had the time to actually apply them
I love the art.
Also it features by far my favourite bug so far. When you release movement while swinging thermometer it enters the automatic movement mode, I would love to see automovement as a feature in some platformers :)
Had a lot of fun, nice to see fellow godot dev :)
thank you for your nice comment , yeah forgot to try attacking while in air , so yeah you are totally right about this bug my bad
I really like it nice characters, and whoa there are a lot of games made in Godot
thank you so much for your nice comment :D