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Keep Off the Grass's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Intent | #15 | 3.222 | 3.222 |
Implementation | #17 | 2.778 | 2.778 |
Liminality / (Weird/dream)core-ness | #17 | 3.556 | 3.556 |
Audio | #23 | 2.444 | 2.444 |
Visuals | #32 | 2.667 | 2.667 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Amazing enemy design, from the sound effects to the animation.
I didn’t realize I could jump until about round 3. Other than that, solid experience you’ve got here.
Thank you so much! Totally understand knowing that you can jump not being intuitive, in my original design doc I had an obstacle the player had to jump over in order to progress to the second level, but never got around to implementing it due to running out of time
Cool one!
Thank you
Really liked this game! The gimmick was fun, and things escalated in a very cool way. Just a really neat little experience :)
Thank you for the feedback!
cool concept!
Thanks!
This one made me very tense! Nice!
If you haven’t had a chance yet, I’d love to hear your thoughts on my game too! No pressure, just figured I’d ask!
Thank you so much for playing it! Finally have the time to play through these games, I'll make sure to check yours out!
Thank you so much! I look forward to hearing your thoughts!