Cool game you got here! (Minor spoilers) I really loved the quick cut to the cutscene opening the door to the stairs, really caught me off guard and had a very unnerving feel to it
SheLikesCloth
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Dynamite game you've got here! Managed to get to 1:20.365. The game has such a natural flow state, and the animation, minimalist aesthetic, and fantastic sound design just work so well together! As others have mentioned here, the game really gets you into this frantic yet zen state, really impressive all around!
Absolutely blown away by this one! Such a fun idea for a game, the shopping cart mechanic led to such a fun frantic feeling, and I loved the risk/reward of how long you can stay collection stuff. The mall muzak slowly distorting and fading out was such a great tension builder too, gave me fond memories of Deadrising. Really have nothing but praise for this game, well done!
Super impressed with this game! It's clear how much love and passion went into this, and I'm amazed how much you managed to accomplish for this game jam! Without spoiling anything, the hallway(s) after "Turn that frown upside down" were a big highlight for me, as well as the arcade
My one piece of constructive criticism would be how the rooms repeat. More specifically, trying not to spoil anything, I missed something in the library, and then I didn't see the library again until about 10-15ish rooms later. It'd be nice if there was some guarantee to return to a room after a certain amount of time/other rooms.
Other than missing that though I thought the puzzles were all well designed, and I really enjoyed the experience!
Lot of really cool ideas with this game! I loved the concept of starting out as an infected person being forced to leave their community, and the combat clicked for me after a bit. Like a few other people have said on here, the last boss seems to be glitched or the health bar is just too big so I wasn't able to beat the game, but I liked what I saw!
Really fun game! I think this concept has a ton of potential. I also loved the frog noises, they reminded me a ton of "Frogger 2". One thing that might make this game better is rewarding players for adding a certain number of pieces to your base rather than only awarding points through stars. Just an idea, really good job though!