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Citrus Carnage's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Linux compatibility | #11 | 4.143 | 4.143 |
Presentation | #12 | 3.571 | 3.571 |
Completeness | #13 | 3.714 | 3.714 |
Overall | #15 | 3.543 | 3.543 |
Implementation | #20 | 3.000 | 3.000 |
Intention | #24 | 3.286 | 3.286 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
This was fun and seems reasonably well balanced over time, which I think is a tricky line for these sorts of games to ride. I managed to play up to level 16 without crossing a threshold where the game didn't require my input in order to avoid eventual decline. Well done!
Playing with a keyboard, I found that the projectile angle not being aligned with grandma's sprite made it difficult to feel like I could aim effectively, but I suppose the genre de-emphasises the level of control I'm seeking.
While I enjoyed the music (and don't get tired of stuff I like), I can imagine that it may get repetitive for some players.
It's nice to see a DragonRuby game!
Hey, stumbled upon your game while doing some research about the lgjam23. I had fun playing it and wanted you to know.
Very fun game, I liked the idea of a circular survivors-like, everything felt pretty polished and the power ups were fun :D
My only criticism is that it was too easy, at one point it became impossible to lose (I tried) since the powerups took care of everything...
Oh and also after 10 minutes the timer started doing weird stuff:
But yeah other than that, great game :)
ok, I wanted to test this game before going to sleep yesterday, thinking it wouldn't take me much time. but I've play like 30mn and play it again this morning XD.
very nice game :)
Good music, has oranges
I love the music to this game.