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afterglow's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #2 | 4.556 | 4.556 |
Bug Free | #3 | 4.222 | 4.222 |
Theme | #8 | 4.333 | 4.333 |
Overall | #10 | 3.741 | 3.741 |
Mechanics | #11 | 3.556 | 3.556 |
Fun | #12 | 3.222 | 3.222 |
Audio | #18 | 2.556 | 2.556 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
The visual of this game is another thing. Super cool, the game is super hard but fun.
Love the concept and the visual , but the visual style doesn't go great with this fast-pace game.
really nice and visual aesthetic game actually. I like the "spirit" sprites and the varying colours, sets a good stage. Actually it is really difficult. A little ease on the amount of enemies (especially in the beginning) would help a lot to get used to the controls. But the idea is great and with a little tweaking on the difficulty scale it would be amazing. Keep up the good work!
Liked the after-images, the concept & art is nice, but couldn't make too much headway, it's practice time I guess.
The style of this game is very cool, and the concept is interesting. It's very hard to play alone but unfortunately I don't have anyone to control the spirit for me
glad to hear you like the style/concept! the game is actually meant to be played singleplayer, try to think of the body as the "main" character you have to protect/move out of harms way, and the spirit as the character you want to use to blow enemies out of the way! most of the time you won't have to control both of them at the same time.
I like the idea. And the visuals are cool, but it's hard as ... as something very hard I guess :)