Lost, but I liked the concept and the gameplay. Well done, it must have needed more than a decent amount of work for such a short time period.
Red Syllable Games
Creator of
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Thank you for the feedback! I did not make the tracks, the creators are credited in the credits section. Yes, the 2nd player was supposed to make the game quicker but I didn't adjust the timers that would have scaled the difficulty accordingly. If you could please share some of the bugs you encountered, I'll iron those out.
The platforms were laid out thoughtfully, I reached the level where left shift was introduced, but I fell straight down from the stone stairs, maybe I didn't understand something. The bg music was nice however it kept shifting towards my left channel, I guess the listener was on the player and the source at the start of the level, could remedy that or leave in as a artistic choice. The music also cut off abruptly at times. I could see where thought went into the levels, I wish you well on your game dev journey.
Captured the mad max setting. There was no overarching goal so was just shooting and building a score, it was sweet. The driving felt good.
I got stuck once, when I stopped for a second and all the cars boxed me in, you mat need to adjust the damage output or the following/flocking algorithm to allow the player to wiggle out.
Oodles of fun, I could play the mini games for quite a while. Love the scream, had me chuckling. I had a bug where I died by the asteroid and the asteroid kept floating around without anything happening. The recipe game could use some randomization with ingredients. Regardless it was a really amusing experience. That BG score deserves a mention. Well done.
Thank you for your feedback.
It was supposed to be two part; with one starting out as a small lone Manta ray in the sky, having self doubt, feeling insecure about themselves, looking at other individuals sailing smoothly by, while it was struggling avoiding obstacles. Also the blue thingy in the front of the ray that goes off and on was supposed to be a telepathic connect of sorts that allow all rays to be connected and navigate the planet, if you collide with objects it disrupts that linking process and you in turn disrupt the entire network, that is when you can hear some disgruntled noises over the network so to say. I managed to make NPC Rays but I ran out of time...
TLDR: Ran out of time before I could implement the idea completely.