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EternaLantern's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Art Direction | #20 | 4.167 | 4.167 |
Overall | #63 | 3.561 | 3.561 |
Game Design | #68 | 3.556 | 3.556 |
Fun | #95 | 3.389 | 3.389 |
Innovation | #106 | 3.361 | 3.361 |
Theme | #186 | 3.333 | 3.333 |
Ranked from 36 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Damn super good looking game, makes me think of Ashen. One could forget this was made for a game jam! Level design is nice, I really like that you included secrets. I wish it didn't have permadeath though, that ultimately prevented me finishing it, which is a shame cause I wanted to collect all the lost relics! If there weren't 400 other potential games to play I'd have put a bit more time in for sure. It feels only a few steps of polish away from actually being a "real game". Amazing work! :)
Great vibes for sure.
Really good art design! It reminded me of Death's Door and Ashen in that department, and that's really good. Also very polished for a jam game I might add :D
Well you perfectly sniped my inspirations! Thanks for playing ~
The cover art, character and mood is all a great addition to the core lantern mechanic. Overall a great sample of what could be an impressive full-featured game. Best of luck if you decide to develop it further :D
This game is really polished and competent for a jam game. My only gripe is that I don't think permadeath and resetting back to the start is appropriate for this game, since it's kind of a series of distinct puzzles more than anything else. I would've appreciated checkpoints, especially considering there are hidden bonuses that incentivize the player to take risks going around blind corners and such. It seems a little harsh to ask players to go over there after a bunch of puzzles and then send them back to the start when they fall.
Thanks for the comment, I definitely agree with you about the permadeath, it would have been the last thing to make it in if I had just a few more minutes of dev time haha, sorry about that!
my friends says this game is called Eterna Lantern but if you ask me I called it Eternal Antern
Rated by 5? Is that it haha, this game deserves more!
I can't believe you managed to do all this within the time, that's amazing! Some of the game design here was really awesome in my opinion :)
Visuals were awesome too!
Couple things:
1. I don't like the ladder snapping, I feel there should be an interaction button.
2. The movement felt a little odd, I feel maybe adjusting the acceleration or deceleration may work? I'm not entirely sure what it was but it felt a tad off to me.
Overall an amazing entry!
Nice work, The visuals are pretty great and the chain weapon is awesome!
Nice game. Bouncing projectile puzzles are fun. Good fantasy/medieval atmosphere made me interested to see some lore.
Nice job ! I don't have the webGl curse, so it was fun !