Really impressive for just learning pixel art, there's already a lot there! the combat was alright, the vfx was pretty satisfying. Nice work!
Jeff Row
Creator of
Recent community posts
Wow this game is fantastic! Most unique combat I've ever played and also very fun. The art is really incredible especially for a game jam. I really wanted to beat it, but I guess I'm not quite good enough. Furthest I got to was carriage 8 I believe. One tweak I'd personally make is maybe give the monsters a little less health though maybe it's perfect for other players. Really great work here! I hope a lot more people get to play it!!
Visually the game is stunning, the environment art and character design really stand out! the game was also pretty fun once I learned I could run and the game was surprisingly long without reusing designs or assets too much. There was a bit of a learning curve but overall I enjoyed the game a lot, good work!
Pretty cool game, but far too difficult for me. Even so, I'm tempted to just play this for three hours to try and get a little further as more 'realistic' jumping mechanics have always interested me. Despite that, I do wish there were additional mechanics or controls to make platforming less of a trial and error process as I really wanted to get past the first several platforms.
I always enjoy these biking games and the 'keeping a connection till the download is finished' mechanic was a nice innovation. The last levels felt unfair until I realized I needed to finish the download and get there by the time limit, they were still difficult but also rewarding, so I enjoyed them! Nice work!
Cool concept, wears its inspiration on its sleeve. I wanted to do well, but I had a hard time figuring out how to play, even having read the manual. I wish there was an end to the letters to let me know how I did as that could've helped me learn how to play as well. Overall, the game looks nice and is a solid base to work from, personally I needed a little more instruction/guidance as a player.
Nice game! it can be pretty engaging once you learn what everything does (which I only knew after reading the store page). Wish I could've zoomed out a little more and that there was a little more to do, but for a game jam it's pretty impressive with what's there already. Really liked the 3D assets. Great job!
Cool game and nice visuals. The music honestly was painful to listen to for me so I'm glad there was an option to turn it off. I thought it was a fairly intuitive rule for winning, but than I got stuck on a puzzle and I had no idea why. overall good work on this, good puzzles, I only wish there were more explicit instructions.
Very cool game! At first I liked the idea of not seeing the whole level at once and instead would simple like to know where the end goal was in relation the the start, however as the levels got more complicated I would have preferred to been able to see the whole level at once. Reminded me a bit of games like Myst or The Room series, I could definitely see these mechanics being one or multiple of those puzzles. Great work on this!
The main concept made immediate sense to me, but as the game went on I felt less and less motivated and pondered if that was part of the point of the game, but after reading the store page I realized how much was planned that could still make for a very compelling game if/when implemented. I loved the art and the idea, nice work overall!
Very satisfying sound effects and an awesome paper aesthetic. Would have loved to see some more context in game for some emotional attachment though as I kind of just felt like a ruthless killer. Despite that though, the game loop was pretty addicting for me, I played till I got a record of 1.9seconds. (which took more than a few tries) Great job on this one!
Really impressive animations and many lovely monster designs. My main criticism, in terms of game design, would be giving the playing more health or something to that affect, as I thought having the player be a one-hit-kill in their normal state along with being very slow, made the game unnecessarily difficult.
Taking control of other creatures is definitely a good concept and all of the art and vibe of the game help support that and what you ended up with by the deadline is very cool. Nice work! :)