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Wildfire's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Authenticity (Use of resolution restriction) | #17 | 4.769 | 4.769 |
Gameplay | #67 | 3.231 | 3.231 |
Graphics | #79 | 3.308 | 3.308 |
Overall | #81 | 3.327 | 3.327 |
Audio | #115 | 2.000 | 2.000 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Nice little game! It was funny to gently remove his head off ahahah. It was pretty cool! Well Done!
PS: If you have the time, please try out my entry https://itch.io/jam/lowrezjam-2018/rate/293637 (don't forget to rate it : ) )
Cheers
Lovely little Sokoban-style puzzle game, with an interesting frame story. It's not very difficult (I won third time out), but I think that this could be the basis for a real game with loads of levels, and I'd happily play it. (The first two times I failed, one of them was not realising that one may need the fire to burn away obstructions before killing it, and the second was trying to pick up Mr Bernt himself to take him to the cabin, at which point I discover that... well, that that doesn't work, and it made me laugh, but I won't spoil it for people reading this!)
Oh, and I liked the "dollarone" scrolling credit as the game opened. Nice.
Oh no I took his head off! Great game. I laughed a lot and had a big goofy smile on my face the whole time playing it.
Haha very cool game. The expanded version has some twisting ideas (like lv3 for example) and it's with grief that I say that Mr. Bernt lost his head. R.I.P.
Graphics look nice, but game play was a bit confusing.
Interesting puzzle idea, although I found it unintuitive - it seemed like it was easy to get the game stuck if, for example, you put out the wildfire on Level 1 too early and prevented a clear path to the cabin. It could also maybe have done with things like auto-advancing turns if you had nothing else to really do.
Nonetheless, it was fun once used to it and had a lot of charming little things - the ability to rip Bernt's head off with the helicopter was a hilarious touch. Nice work!
Oh dear, poor Mr. Bernt. There was no path to his house, so I tried to pick him up, and... uh...
I must say it was fun! Wish there were more levels, though.
Good job!
I got stuck in the second level: I managed to extinguish the wildfire, but the path was still blocked by some rocks, and although I moved them, I couldn't get to open the path.
I'm not a fan of walls of text, but sometimes they are needed. I think that maybe in the future you could add some initial levels as a sort of introduction/tutorial, so the player can get used to the controls.
Cool !
Though really hard, fire is moving faster than me.