Hello I'm a pixel artist and animator. I love the character designs on your site and would be excited to work on their sprites and animations. Here is some of my pixel art http://pixeljoint.com/pixels/profile.asp.
M Dub
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Hey I can do pixel art and compose music. If any of your personal projects could benefit from my help please let me know. Here is some of my pixel art http://pixeljoint.com/pixels/profile.asp and music https://matwashburn.bandcamp.com/album/tall-tales-fall-hard.
Perfect score from me. I love these types of games and this was very well done. Lots of nice little touches from the maze background to the light reflection on the mouse being constant (upper right) no matter which direction it faced. Love the soundtrack as well. I think the game actually crashed when I beat the boss though. The game window went away and an error window appeared. Great entry though. Fun game that looks and sounds great!
Love the graphics in this game! The player character looks so cool I kept playing after dieing a thousand times just because I like taking that little dude on an adventure. I wish there was an option for the up arrow to make you jump. That way I could control the navigation of the character with one hand and combat with the other. The jump felt too high. When jumping lava pits you lose sight of where you are trying to land. Great entry. Had a lot of fun playing it!
Had a lot of fun with this game! I loved exploring the world to see what was stashed around. It could benefit from a tutorial each time the mechanics change. Also I wish every other ocean tile was a different shape or maybe color so that as you move through open sea, you can tell your boat is moving. Those are my only gripes. Love how you fit a full world to explore in 64x64 px.
Thanks for playing and commenting! The death screen was definitely a compromise. A drawback of being both the artist and programmer. But I agree there is a more elegent solutuin to make that screen flow better. Probably should make a new bg image to work around a larger font. But in the timed confines of the contest I rolled with the large bg art and small scrunched text. Pro tip for the demon doors: even if the opening is on the opposite surface you are on, you are only two taps away from getting to it. ;) Thanks again!