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Has anyone tried Godot

A topic by Efegiller created Jul 30, 2019 Views: 339 Replies: 6
Viewing posts 1 to 7
Submitted(+1)

Hey, our team is planning on using Godot for this jam, we have gotten the resolution working but just out of curiosity were there any games from the past years utilizing it?

Submitted(+1)

I haven't used it in this jam, I'be played with it a few times before but I see no reason why you couldn't use it for this.  Would probably be ideal really. 

Submitted (1 edit) (+2)

welp,  Callum John just posted How to Set Up Godot for LOWREZJAM

Submitted

Yeah, I was getting ready to reply with that but I wasn't sure if you guys were on the same team. 

Submitted

I'm using godot and maybe it's 3D engine! I posted a base 3D project for godot on "How to Set Up Godot for LOWREZJAM" and in the discord.

Submitted

Yes. I used it for Petoink last year and I was really a newbie with the engine. Very user friendly IMO, if you're a programmer I doubt you'll find it hard to use, gdscript is fine, else you can use c# with mono (except that there is no web/mobile export for now).
The general concept of nodes and scenes and their organization is what gave me the most confusion at first..
Using it again this year of course.

Submitted(+1)

Anyone had trouble making an executable for Linux ? I use a mac version of Godot and I have trouble making the game work properly for Linux :/