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Erdadok 2's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #93 | 3.584 | 3.778 |
Visuals | #105 | 3.795 | 4.000 |
Overall | #131 | 3.584 | 3.778 |
Authenticity (use of resolution restriction) | #167 | 4.111 | 4.333 |
Gameplay | #184 | 2.846 | 3.000 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you work in a team?
Solo here.
Was the resolution a challenge?
Not so much =) but I had to do a manual for this one since I was out of time to make a proper tutorial!
What did you learn?
More about colors and Layout
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Comments
I wanted to play this, but I wasn't able to figure out how to place a building. I did get into the building menu, and I did click on some specific buildings. I even pressed 2 to place the building, but I ultimately didn't get a building down.
Most buildings need to be annex to a road :p and you need the required resources.
If you are willing to give it another try it would be great. Ty anyway
Wow, theres a lot to unpack here. The content in this entry is boundless! Well done! From the random events to the array of buildings & environments, and even the ability to expand my territory, this game felt like a complete package. The amount of content and tiny font (at no fault of your own) did make the game a bit difficult to pick up I thought, but once a basic understanding was underwent, any player could easily have fun and advance. Finally, there was a great deal of polish, from the pixel accurate cursor to being able to zoom in/out. If I had to find something to critique, maybe it would have benefited clarity to have the selection box turn green when placing a building on a valid tile, but the arrow probably sufficed. Great job!
This is absolutely wonderful!
You did wonders with the interface in this resolution, the gameplay felt natural and intuitive. More people need to play (and rate) this game, it's super impressive. Well done!
I love this. A 64px citybuilder? You mad lad. I wasn't ever able to build a quarry or lumber mill (and I did try building them next to their resources), though I thought I had the stuff for it. But my hired adventurers beat up the Sorcerer of the Woods after failing against bandits every time, so I'll count that as a win! I admire your ambition.
:) ty for ur kind words!
You have to build then on the forest/stone tiles :P
ON the tiles! Of course it's ON the tiles, hah. D'oh. I was trying to build NEXT to them. Don't I feel silly.
I spend so much time doing the game and it was totally my bad for not making a proper tutorial ):
(that's why I did the game guide) :P
This looks great! I can’t get it to run on Linux under wine, though admittedly I didn’t try very long. Good work either way!
I uploaded a Web version, I hope you could give it another shoot :)
anyway ty!
You are awesome, I was actually super bummed to not get a chance to play it. I’ll be giving a go after work!