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Beam Scheme's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #48 | 3.833 | 3.833 |
Authenticity (use of resolution) | #102 | 4.567 | 4.567 |
Overall | #142 | 3.600 | 3.600 |
Audio | #181 | 3.100 | 3.100 |
Graphics | #234 | 2.900 | 2.900 |
Ranked from 30 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you work in a team?
Solo project
Was the resolution a challenge?
Certainly. It's my first time dealing with such resolution. I had to cut down on some gameplay features and reduce the tile size to improve visual clarity and overview of the level. It helps that what normally would be considered programmer's art, in 64x64 environment is a viable artistic choice.
What did you learn?
It's my first jam experience and the most complete game I've ever did. I prefer to work on gameplay systems rather than actual games, so this was an interesting change of pace. The resolution restriction was also great for letting me quickly prototype and modify assets according to my needs.
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Comments
I like the puzzle mechanics. maybe the game feel could be improved a bit.good luck!
Solid entry, the puzzles did feel very trial and error mainly because you would move a box and it would hit a circle and also the beams and circles were at times out of the FOV of the player so there was alot of estimating involved, having said that there was no frustating moments. I think the player should also move quicker but decent entry overall.
Thanks for the feedback. I agree with most of those. I even had to reduce the tile size from 9x9 to 7x7 to be able to see more on the screen and it still wasn't enough. I underestimated the limitation of the resolution but it was too late in the project so I had to roll with it :)
Really neat concept and I enjoyed playing with the beams. The way you rendered the laser was great. Only thing I would change was the controls (at least on web version) seemed just a bit laggy or delayed. Overall fantastic experience - great work!
Very clever puzzle game. I have no complaints except that I think a lot of the solutions lent themselves to trial-and-error. Perhaps having a move limit would help make the game more challenging.
Very nice puzzle, I love the art of laser ray. I wish the movements of the robot/machine were a bit smoother though.
Good job on making all that levels, they are quite interesting to solve indeed.
Really cool and simple puzzle game!
I played this game on stream, the vod is up at http://bit.ly/bean-stream
Fun and interesting gameplay. Graphics are pretty simple and there are some "blurry" issues, but I'm sure that had a lot to do with time constraints. Well done for a solo project!