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Goobus's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Authenticity (use of resolution) | #47 | 4.692 | 4.692 |
Overall | #138 | 3.654 | 3.654 |
Audio | #150 | 3.308 | 3.308 |
Gameplay | #152 | 3.231 | 3.231 |
Graphics | #169 | 3.385 | 3.385 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you work in a team?
Mojo, Vauldamir, Cody, Scott
Was the resolution a challenge?
Pixel Perfect in Unity. Lots of pain and suffering.
What did you learn?
Learned about singletons and transient scopes. Zenject. Refactoring out Monobehaviors. Pixel perfect best practices
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Comments
Another Vampire Suvivors clone :) seems this is quite popular for this year’s jam run. Music is nice but does not really fit that well with the game for me. Lack of SFX also does not help to integrate things a bit more. Gfx are ok and work for the theme. The pause to pick upgrades is really necessary, ended up just picking randomly as it got me mid-firing to enemies. Overall a nice entry, but a bit rough on the edges. Good job!
Little bit difficult but really enjoyable. Maybe a longer pause between upgrades update would be nice i’ve missed some of them clicking too fast. Good work!
Look, any game that gives me not only hats but a tank as well gets an A+ in my book. Same as another commenter, game seems to freeze after 600 points, but I'm happy with my hat and my roses and my tank.
Lovely short little survival, felt like it was going to be infinite until hit 600 points. Honestly was hoping for a truly infinite experience.
Love any game where you can see the upgrades change your character sprite. Good work!
I enjoyed the upgrades and the formation of the enemy waves. But somehow it froze halfway through the game. Does that mean I’ll remain just a regular Goobus now? :(
Goobus!
Fun little shooter!
Very complete, well done!