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in_control=!in_control's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #128 | 3.399 | 3.800 |
Graphics | #135 | 3.578 | 4.000 |
Audio | #147 | 3.309 | 3.700 |
Overall | #171 | 3.421 | 3.825 |
Authenticity (use of resolution) | #283 | 3.399 | 3.800 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you work in a team?
I worked together with my partner. She developed the art, the UI and the animation, it was really fun and challenging.
Was the resolution a challenge?
It was my first work with pixel art, I realized that I need to improve this skill.
What did you learn?
This experience made me challenge the unknown. I looked for more knowledge, because my old area of expertise was with graphic design. I believe that now I am safer to work with games.
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Comments
I love the main mechanic, I love the character design and the mysterious setting, and I love the cheeky bending of the 64x64 rule ;)
With regards to gameplay, I struggled a lot with figuring out which exit can be traversed by which character, and when the characters were in the same room there's no way I've found to discern which one I was controlling just by looking at it. All in all a pretty solid package, well done!
You got it! We did try to (being respectful) bend a little bit the 64x64 rule.
We're very glad that you like.
Thank you for your feedback. These issues will be treated and we are going to try to delivery a better experience regarding them.
In fact, a lot of people are struggling in these issues too.
Thank you!
Nice mechanics, but a bit too far out the 64x64 limitations. Nice graphics and music on this one, and a very original take on puzzling. To stay within restrictions maybe a map view while applying telekinesis could have wored, right now it requires the spatial disposition of the rooms which fully lies outside the limitations, in this case empty space is not empty ;)
In fact we tried to bend the 64x64 just a little. In the FAQ there space (at least we did think) to improvise like that. But you are right.
We're glad that you liked our little game. Thank you for taking your precious time to write us this very kind feedback. Thank you!
Oh wow, I loved this. It took me a minute to wrap my brain around the different abilities of the characters and the telekinesis, but the mechanics are so clever and the puzzles are really sharp. Once I figured out there could be rooms I didn't even know about it really blew my mind. The art was super charming and the music and sound design was great without being distracting. I generally like jam games to be really short because there are always so many I want to try, but I would play a lot more of this. Way to go!
So nice to see that you enjoyed our game this much.
We are really happy reading that. Thank you ;p
Neat idea that makes for interesting and challenging puzzles. Are you going to keep working on it?
Thank you for that.
Yes, we do plan to continue working on that idea and also expand that in some way.
That's great!
You can avoid the getting stuck in telekinesis by waiting until the animation has finished, theres a black 'blink' I think is when you can change safely ,':/ This is a great game and Im trying to complete it but I cant figure out room 4? I feel like I tried every combination ^^ can I get a cheat on that one and I'll do the rest haha
Thanks. I'm glad you like it.
I'll stick to your tips on fix that. Thank you. Here's your cheat lol
I'm so dumb.... I meant room 5 not room 4.... -_-
Also I just tried lvl 5 again to see if a sleep would help and I still can't figure it out :( I try every door against every edge but I can't find another room apart from the 2 you start in.
Also I don't know why I didn't mention how cool the music is I love it! ^^ the sprites bopping in-between levels is so cute
Not a problem!
Here it is level 5 cheat:
It is really nice you liked the animations. My wife had a good time making them although she is a begginer.
Thank you!
I made it to the end \o/
I could have sworn I tried moving the room to the centre both times I tried that level ToT
well I realised why im so dum... I never figured out that horizontal boy moves rooms left/right and vertical boy moves rooms up/down... and its very obvious =_= when a room didn't move I always assumed it was blocked by other rooms :')
Thank you for the replies and your lovely game :)
Thank you for your lovely comments!
Very good idea! The idea of groping through empty spaces to find the secret rooms develops a never-before-used side of my brain. Very good and challenging level design, and very cute character development.
So glad to hear it. Thank you for taking your time to write this feedback.
I was a little confused at first, but the game idea is really good. And I super enjoy the character designs. Everything was very readable even with the low resolution.
Thanks for the very kind words. I'm glad that you like it.
Once I realised the two characters can only move rooms in either left/right or up/down it was really enjoyable, I was disappointed when I solved the last puzzle. I did encounter bug #1 but I seemed to be able to work around it by being quite precise with the telekinesis key.
Thank you. I really appreciate it came from you cause I played your game and noticed that you put a lot of intention on the overall design of your game. I loved the levels and flow that you planned on them.