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A jam submission

Infinite Tree PinballView game page

Submitted by Jérémy Bouin (@jebouin) — 55 minutes, 19 seconds before the deadline
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Infinite Tree Pinball's itch.io page

Results

CriteriaRankScore*Raw Score
Overall#24.5064.506
Graphics#44.6904.690
Audio#44.4294.429
Gameplay#64.2624.262
Authenticity (use of resolution)#454.6434.643

Ranked from 42 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Viewing comments 31 to 12 of 31 · Next page · Last page
Submitted(+1)

What a fantastic game. I can't believe what you were able to accomplish! This plays so smooth and has so much content. Amazingly well done!

Submitted(+1)

This was excellent! I had a blast and I love the SFX and the music. Great job all around this!

Submitted(+1)

Very cool gameplay, haven't seen anything like this since Sonic Spinball, nice! The graphics are all really well done. I liked the enemy designs a lot. The combat mechanics and the levelling up were cool additions. Super impressive work for a game jam entry.

Submitted(+1)

Congrats my pinball friend ! Very well done as usual with your games, my own favorite for this jam ! I liked how you integrated world elements to make the ball move across the map without input, and at the same time without being stuck by gravity, what a clever move for this kind of game. A lots of other gameplay mechanics are quite clever, such as leveling and unlocking zones thanks to that. Ho and the boost to move the ball are a nice idea too to keep it dynamic :) Almost played an hour and I still feel I have a lot to discover. I discovered there was a map quite late, but I think even with that levels are huge and it's easy to feel lost; also what a neat think the game  is saved in browser and allow to start from last checkpoint. I stopped playing when the ball was somehow stuck between a slope and a bumper with no stamina, in a cave at north/East of second level I think. As I said It seems i miss a lots of things to collect and place to discover, will try later ;)

Super, awesome job !

Submitted(+1)

Nice twist on the pinball genre! Interesting to see what opens up for the genre as we don’t need to adhere to the limitations of a physical pinball game. Well done!

Submitted(+1)

Nice twist on the pinball genre! Interesting to see what opens up for the genre as we don’t need to adhere to the limitations of a physical pinball game. Well done!

Submitted(+1)

Beautiful game! I love the genres you combined. I'm going to replay this many times. 

Submitted(+1)

Wow, I didn’t think I’d ever play a pinball metroidvania but here we are. Everything about this game is so stylish and cool. The art is gorgeous and the room transitions feel so good. I made it to two staminas and level 6 before I got a little lost, but I’ll likely come back to to finish it properly.

The core idea here works really well. It felt really good to get that second stamina kick and suddenly unlock a ton more movement options.

I got stuck a few times so I appreciated the “restart at checkpoint” button. I noticed that there’s a little failsafe that nudges the ball in a direction if the ball’s speed ever hits zero, very clever! Really great job, loved this game. I was in awe when the ball first left the tutorial area and I got a glimpse of the tree and the main map.

Submitted(+1)

Excellent take on pinball!

Submitted(+1)

Great quality of work and enjoyable to play. Like a mini Flipnic (PS2).

(+1)

Hey! I made a top ten video of the games from this jam. (Spoiler alert, this game is in it)

If you like the video, please feel free to share it :)

Check it out!

Submitted(+1)

Pretty fun and well polished for a jam game

Host(+2)

Very cool game. Well polished.

Submitted(+2)

This is a strong contender for number 1! Well done!

Submitted(+1)

Nice job, this game is really cool! For some reason it made me a little bit nostalgic for some of the old games I used to play as a kid. Good work!

Submitted(+1)

Fantastic game. The physics were rock solid and really stands out, were they hand rolled?

Developer

Thanks! I used the OimoPhysics engine for collision detection/response. Some of the movement is custom, for example when rolling on a rail the ball is not simulated and just follows the curve. Or when nudged the ball will not be affected by gravity for a short time to allow it to go through straight horizontal gaps. 

(+1)

Hell of a game. Best I've played in the jam so far. STRONG possibility that this will be in my top 10 video for the jam. Well done!

Submitted(+1)

Unexpectedly 5/5. The art is so good, especially the transitions. Amazing work!

Submitted(+1)

I liked the design.

Submitted(+1)

Every time I felt that you had done enough, you just kept on surprising me. This is a masterfully made game and I hope everyone in the jam gets to play it.

Viewing comments 31 to 12 of 31 · Next page · Last page