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Lost Ethereal's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Aesthetic (sound and visual) | #2 | 4.750 | 4.750 |
Overall | #2 | 4.531 | 4.531 |
Overall Enjoyment | #4 | 4.250 | 4.250 |
Game Feel (playability and control) | #5 | 4.250 | 4.250 |
64x64 Authenticity (was it truly lowrez?) | #16 | 4.875 | 4.875 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I also included it in an article of my favorite games from this jam here.
Very beautiful game! I included it in my compilation video series of the Low Rez Jam games, if you would like to take a look :)
Beautiful. Simple and satisfying control. Just the right length and simplicity for one sitting. A thoroughly enjoyable experience.
Really nice aesthetic...got trapped but I think I might have missed an object...or a route...nice music really suits it...
Good job!
Nice game! Everything was self explanatory, yet satisfying to do, beautiful art and atmosphere, good, relaxing music. I love it, this was a game that I started to play and I didn't want to put down. Just play it through, because it got me from the very beginning. Really good experience!
Great game. Enjoyed my time! Reminded me greatly of Myst ^^
This looks really lovely. Would love a Mac version!
Note: I'm french and my english is not quite good. I will do my best to describe my feeling.
The game aesthetic is awesome. Not because this is beautiful - only if you love pixels. But the astmosphere of the game, its environment, its musics, its harmony... everything immerse us into the game. That's a great experience and that motivate me to explore the map.
The gameplay is classic - puzzles - but they are quite good and we don't need more, in order to enjoy the exploration of this universe.
There are very few mistakes (for example: Frustration if you miss one "blue triangle" on your road, for the "last map"; No Alf-F4, and if you kill the game instance, it re-opens automaticly; The end is a little bit awkward, like I miss something). But overall, the experience is very good.
Aamzing game, with very athmospheric feel, cool puzzles. a really enjoyable experience. Reminds me a lot of "Small Worlds"
Cool game, liked the transition swoosh, item find, and puzzles.
Great art design. Love the palette and the objects in the world.
I like the overall aesthetic, and especially the fire transitions! The gameplay is a little cryptic at some points, but you can understand it fairly easily...
I just had a question: are you doomed to not being able to finish the game if you don't collect the first blue firefly before crossing the gate that closes behind you...? Some clue would have helped, something saying you can collect these, because they can just look like decorative flying thingies if you don't know it... :)
But overall a vey nice one!