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Microman's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
64x64 Authenticity (was it truly lowrez?) | #48 | 4.778 | 4.778 |
Aesthetic (sound and visual) | #93 | 3.722 | 3.722 |
Overall | #106 | 3.639 | 3.639 |
Overall Enjoyment | #115 | 3.167 | 3.167 |
Game Feel (playability and control) | #171 | 2.889 | 2.889 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Really nice game! I included it in my compilation video series of the Low Rez Jam games, if you would like to take a look :)
Not bad! I'm a huge Mega Man fan so forgive me for being a bit critical of your game. Let's start with the good stuff. The sounds and graphics fit well together and I really appreciate the lenient checkpoints. The level design is not bad at all and because of how small your character is, you have a lot of room to see and predict what's coming next.
The game play itself felt a bit off and I really didn't like the fact that you can't move forward while shooting. Jumping was okay and timing your shots mid-jump was solid. I tried to figure out how the knock back worked. It felt almost as if the speed in which you were moving forward while being hit was also the speed at which you were knocked back, rather than a set distance each time.
Overall, it was fun to play and a pretty quick run through. One thing I tried doing on my second play through was speed running it and although the game "flow" isn't optimal, it wasn't awful as well, so good job on that.
Nicely done. Great music and great use of the space.
I think you might have an update order problem with your moving platforms, it felt off by one frame maybe moving and standing on them? Your enemy spawn logic might also need an upgrade: I moved back and forth and accidentally respawned enemies on top of themselves a few times :)
Love it! Great old school style! Very (old school style) difficult! Controls a little bit flaky but good job overall! Who doesn't love a classic action platformer?
Fun! The game felt nice overall but was very difficult. I think the little birds/moles that pop out of the ground and shoot are impossible to dodge! I liked it though, definitely reminded me of megaman :)
As a Megaman fan, I could not pass on this one! While the controls felt a little bit out of place (maybe the horizontal acceleration is not fast enough ?), the difficulty was definitely there, and I suddenly remembered the reason I hate knockback in pretty much every plateformer ever. Good job!
Wow, definitively it's Megaman level challenging. I wish it didn't take that long to accelerate though, it makes avoiding enemies harder. But good job overall!
I spent to many lives fucking monsters! XD
Woah that difficulty curve escalated quickly! Nice one
What a delightful little game! It's tough, but in the fun way.
Short little game, but really fun. It's hard... Nintendo hard! Brutal knockback, easy to fall off because of that. But it has infinite lifes and there are checkpoints. The acceleration of the character can be difficult to handle, but I could use to it.
I had fun with the game!
Great Game :D! i had a lot of fun, little hard thu