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WolfBit's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Aesthetic (sound and visual) | #37 | 4.167 | 4.167 |
Overall Enjoyment | #88 | 3.333 | 3.333 |
Game Feel (playability and control) | #97 | 3.389 | 3.389 |
Overall | #105 | 3.653 | 3.653 |
64x64 Authenticity (was it truly lowrez?) | #232 | 3.722 | 3.722 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Really nice, fun to play, spooky game. I included it in my compilation video series of the Low Rez Jam games, if you would like to take a look :)
I loved the atmosphere you created!
We've fixed the windows version! No more debug files :D 51mb download not anymore!
Wonderful atmosphere and can certainly feel a bit panicked when your screen is filling up with nasties, you get the key shifting notification and promptly get yourself stuck between two rocks!
ficou bem massa, parabéns! a arte ta bem massuda, e a mecânica é bem interessante =D
It's difficult :)
Great graphics & audio, original concept (it took me a while to really understand but it was quite fun when I eventually realize ^^). It respect the 64x64 pretty well. Very good entry, GG! (yeah, I pretty much copy/paste my comment from Ludum Dare xD).
I really like the gameplay! Simple and fun. The music is cool, the atmosphere is fitting to the theme. Got 54 seconds on my second try.
I found some pixel imperfection, it's not perfectly on a 64x64 grid, but didn't really bother me, I was having fun.
really cool game, my 6 year old lil' bro, got scared playing it :D
Neat idea! I like it :]
We removed the WebGL version because of some bugs, soon we're going to put it back up!
Wow this is pretty hard! I didn't get what was going on at first, but I like the idea. I got to 41 seconds, that is my highscore. Is that pathetic or good? I got swarmed by five black things at once in a forest while the controls switched at the same time.
Keyboard Twister with monsters!
The sound design made me happy, and the animations worked well.
To stay truly 64x64, you should have un-smoothed the camera and made the enemies pixelated though.