The charge jump effect is pretty neat visually! But even after learning it I didn't get much past the butterfly. I'm just not that good at 3d platforming. Thanks for the challenge though!
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Chill Pill's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme (how well does the game fit the challenge theme?) | #105 | 2.574 | 2.574 |
Creativity (how unique or innovative was this experience?) | #159 | 2.111 | 2.111 |
Presentation (rate its art, animations, sfx, music, and aesthetic appeal) | #160 | 2.259 | 2.259 |
Overall | #163 | 2.222 | 2.222 |
Implementation (rate the game's overall stability and functionality) | #172 | 2.204 | 2.204 |
Gameplay (how good was the user experience, game design, narrative, etc?) | #174 | 1.963 | 1.963 |
Ranked from 54 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
List the Itch usernames of all official team members.
https://soteck.itch.io/, https://kunsi.itch.io, https://matsu13.itch.io/, https://bocdagla.itch.io/
Team Name
Garbanteam
How does your game fit the theme?
By using breathing as a boost for the jump and in a game of not being able to die but going back to the beggining, tanking a deep breath in real life its important.
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