Interesting game! Not sure if I feel super magical tho~
mrtootoreal
Creator of
Recent community posts
Whoa, absolutely love the art and story! It really takes you into the world! I also really appreciate the attention to detail in the gameplay, like the screen-shake from the impact, the time slow effect, the fact that the music slows along with the timeslow, I'm also in love with your "Fight" transition screen!
The only feedback is that the transition between the story and the gameplay feels a little bit forced, but otherwise it was a really fun experience!
Oh boy, I love rhythm games, and this one is super fun! The timing window is fair, and I really like how the music continues and resets seamlessly even if you fail at any point. I do feel like the visual cue from the background somewhat takes away from the overall game, because it distracts from your beautiful animation in the foreground.
It's probably much harder to do, but if instead the cue can come from your boss animation, or somehow from the music it self (similar to rhythm heaven or melatonin), it would add a lot to the gameplay!
I also really like your transition screen, gonna have to steal that for my own games xD!
Overall I really loved the game. Amazing work!
Holy, I love it! One of the most polished games I played for this Jam, and very impressive that it's built with Love!
The game is incredibly balanced. The bosses are engaging, but gives you just enough time to react to their attacks.
I managed to get through the game by just constantly spamming the attacks and let the magic missiles auto target the boss. It feels a little bit game breaking since I'm sort of bypassing melee attacks lol. It still was an amazingly fun experience!
A visually stunning game! It's also incredibly difficult boss rush. To move you have to shoot, which uses up your life, to attack also requires the same exchange, so being precise with how you use your resources is paramount. The difficulty is compounded by the game speed. I love it, but the game might prove to be a challenge for even the most competitive gamers.
The art style and music really created the world nicely. As others have said, the gameplay was confusing. I read the instructions in the description and wasn't able to throw the rocks at all. The contrast between the characters and the environment was not consistent. It looked as if the environment was blurry in comparison. Overall, visually it has a great start. Just need to polish up the gameplay.