Hey there, there's not much time left to rate games left. Will there be an update? If not, it's fine. I just won't be able to rate it.
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Bewrayer: Dragon King's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Magical Girl Concept | #31 | 0.866 | 1.500 |
Audio | #31 | 0.577 | 1.000 |
Gameplay Polish | #31 | 0.866 | 1.500 |
Aesthetics | #31 | 1.299 | 2.250 |
Engagement/Fun | #31 | 0.722 | 1.250 |
Originality/Creativity | #31 | 0.722 | 1.250 |
Overall | #31 | 0.842 | 1.458 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the Magical Girl Genre?
Player character aka the princess is Magical, can metamorphose magic towers from thin air in order to protect the kingdom.
Which theme(s) do you pick?
7. but I forgot about the enemy dragons :)
How does your game fit those theme(s)?
The plot is about a princess fighting the dragon queen, the main character is a Magical Knight Princess™
Were the assets for your game made during the jam? Elaborate as you see fit.
just the environment props:
https://assetstore.unity.com/packages/3d/environments/landscapes/low-poly-simple-nature-pack-162153
I made this game in a few day so I had to really optimize my workflow, I obviously recycled a lot of code for the enemies and the combat, but as you can see the main Idea is unique and required proper implementation.
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