It kept the good old humour and get enriched with new gameplay system. As other say, it seems the good strategy is to keep enemies sleeping. It's a wonderful game. Good job.
Play dream
Dream Magic Heroes's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay Polish | #3 | 3.889 | 3.889 |
Magical Girl Concept | #4 | 4.000 | 4.000 |
Theme Interpretation | #4 | 3.889 | 3.889 |
Overall | #6 | 3.698 | 3.698 |
Audio | #7 | 3.667 | 3.667 |
Engagement/Fun | #8 | 3.667 | 3.667 |
Aesthetics | #12 | 3.556 | 3.556 |
Originality/Creativity | #13 | 3.222 | 3.222 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the Magical Girl genre?
The first person you meet, Yume, is a magical girl with dream and sleep magic; she can put people to sleep or influence their dreams. There are also various other magical girls that can be encountered througout the story or pulled from the gacha.
Which theme(s) do you pick?
6, 1-4
How does your game fit those theme(s)?
When the protagonist first wakes up in a new world, they meet again with someone who seems to know them from before. Each of the first 4 chapters fit one of the first 4 themes. In chapter 1, you fight against a horde of foes called Legion. In chapter 2, you meet some magical girls, but it is initially unclear if they are friends or foes. In chapter 3, you fight against Death, who is quite prideful. And in chapter 4, the party is under pressure.
If you follow any of the optional challenges, elaborate as you like.
Senator: Nanomachines can be obtained from the gacha. They harden in response to physical trauma. Elf: Alfr (Elves) can be obtained from the gacha. There are also some elf enemies near the end of chapter 2. Horror: Mild psychological horror elements, characters must manage their sanity or risk going insane. Secret Speedrun Strat: There is a secret joke ending that can be reached during the intro. Gacha: There is a gacha system from which characters and equipment may be obtained.
Were the assets for your game made during the jam? Elaborate as you see fit.
Graphical assets for the new magical girls (Yume, Ayumu, and Mayu), the final boss of chapter 2, as well as the game logo, were made during the jam. All other assets are reused, stock assets, or edits of stock assets.
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