84 entries were submitted between 2020-02-21 05:59:59 and 2020-03-01 05:59:59. 650 ratings were given to 90 entries (100.0%) between 2020-03-01 05:59:59 and 2020-03-08 05:59:59. The average number of ratings per game was 7.7 and the median was 5.
Criteria | Rank | Score* | Raw Score |
OBSTACLES | #19 | 3.333 | 3.333 |
CONTROLS | #23 | 3.250 | 3.250 |
GRAPHICS | #26 | 3.500 | 3.500 |
THEME | #32 | 3.250 | 3.250 |
LAYOUT | #35 | 3.000 | 3.000 |
DIFFICULTY | #36 | 2.917 | 2.917 |
OVERALL | #36 | 3.083 | 3.083 |
MUSIC/SFX | #39 | 2.917 | 2.917 |
Criteria | Rank | Score* | Raw Score |
OVERALL | #5 | 4.000 | 4.000 |
DIFFICULTY | #5 | 3.875 | 3.875 |
MUSIC/SFX | #6 | 3.875 | 3.875 |
LAYOUT | #7 | 3.875 | 3.875 |
OBSTACLES | #8 | 3.750 | 3.750 |
THEME | #9 | 4.250 | 4.250 |
GRAPHICS | #14 | 4.000 | 4.000 |
CONTROLS | #23 | 3.250 | 3.250 |
Criteria | Rank | Score* | Raw Score |
MUSIC/SFX | #3 | 4.200 | 4.200 |
THEME | #14 | 3.800 | 3.800 |
GRAPHICS | #14 | 4.000 | 4.000 |
OBSTACLES | #17 | 3.400 | 3.400 |
DIFFICULTY | #24 | 3.200 | 3.200 |
CONTROLS | #25 | 3.200 | 3.200 |
LAYOUT | #29 | 3.200 | 3.200 |
OVERALL | #37 | 3.000 | 3.000 |
Criteria | Rank | Score* | Raw Score |
GRAPHICS | #1 | 4.900 | 4.900 |
THEME | #3 | 4.500 | 4.500 |
OVERALL | #6 | 3.900 | 3.900 |
DIFFICULTY | #11 | 3.600 | 3.600 |
OBSTACLES | #13 | 3.600 | 3.600 |
LAYOUT | #16 | 3.500 | 3.500 |
CONTROLS | #25 | 3.200 | 3.200 |
MUSIC/SFX | #30 | 3.200 | 3.200 |
Criteria | Rank | Score* | Raw Score |
DIFFICULTY | #15 | 3.400 | 3.400 |
CONTROLS | #25 | 3.200 | 3.200 |
MUSIC/SFX | #30 | 3.200 | 3.200 |
OBSTACLES | #30 | 3.000 | 3.000 |
LAYOUT | #35 | 3.000 | 3.000 |
OVERALL | #37 | 3.000 | 3.000 |
THEME | #50 | 2.800 | 2.800 |
GRAPHICS | #68 | 2.200 | 2.200 |
Criteria | Rank | Score* | Raw Score |
DIFFICULTY | #2 | 4.000 | 4.000 |
MUSIC/SFX | #11 | 3.600 | 3.600 |
OVERALL | #13 | 3.600 | 3.600 |
GRAPHICS | #14 | 4.000 | 4.000 |
OBSTACLES | #24 | 3.200 | 3.200 |
THEME | #25 | 3.400 | 3.400 |
CONTROLS | #25 | 3.200 | 3.200 |
LAYOUT | #35 | 3.000 | 3.000 |
Criteria | Rank | Score* | Raw Score |
OVERALL | #28 | 3.354 | 3.750 |
CONTROLS | #29 | 3.130 | 3.500 |
THEME | #29 | 3.354 | 3.750 |
LAYOUT | #33 | 3.130 | 3.500 |
OBSTACLES | #34 | 2.907 | 3.250 |
GRAPHICS | #39 | 3.130 | 3.500 |
DIFFICULTY | #45 | 2.683 | 3.000 |
MUSIC/SFX | #49 | 2.683 | 3.000 |
Criteria | Rank | Score* | Raw Score |
OVERALL | #20 | 3.500 | 3.500 |
LAYOUT | #21 | 3.400 | 3.400 |
DIFFICULTY | #22 | 3.300 | 3.300 |
OBSTACLES | #24 | 3.200 | 3.200 |
CONTROLS | #31 | 3.100 | 3.100 |
GRAPHICS | #35 | 3.200 | 3.200 |
THEME | #44 | 2.900 | 2.900 |
MUSIC/SFX | #50 | 2.600 | 2.600 |
Criteria | Rank | Score* | Raw Score |
CONTROLS | #33 | 3.000 | 3.000 |
DIFFICULTY | #38 | 2.818 | 2.818 |
THEME | #40 | 3.091 | 3.091 |
MUSIC/SFX | #53 | 2.545 | 2.545 |
LAYOUT | #56 | 2.455 | 2.455 |
OBSTACLES | #56 | 2.364 | 2.364 |
OVERALL | #57 | 2.545 | 2.545 |
GRAPHICS | #78 | 1.727 | 1.727 |
Criteria | Rank | Score* | Raw Score |
THEME | #5 | 4.429 | 4.429 |
OVERALL | #17 | 3.571 | 3.571 |
OBSTACLES | #23 | 3.286 | 3.286 |
DIFFICULTY | #30 | 3.000 | 3.000 |
CONTROLS | #33 | 3.000 | 3.000 |
LAYOUT | #35 | 3.000 | 3.000 |
MUSIC/SFX | #37 | 3.000 | 3.000 |
GRAPHICS | #37 | 3.143 | 3.143 |
Criteria | Rank | Score* | Raw Score |
LAYOUT | #29 | 3.200 | 3.200 |
OBSTACLES | #30 | 3.000 | 3.000 |
CONTROLS | #33 | 3.000 | 3.000 |
GRAPHICS | #35 | 3.200 | 3.200 |
OVERALL | #46 | 2.800 | 2.800 |
DIFFICULTY | #61 | 2.200 | 2.200 |
MUSIC/SFX | #67 | 1.800 | 1.800 |
THEME | #68 | 2.200 | 2.200 |
Criteria | Rank | Score* | Raw Score |
THEME | #21 | 3.545 | 3.545 |
MUSIC/SFX | #21 | 3.455 | 3.455 |
GRAPHICS | #23 | 3.636 | 3.636 |
LAYOUT | #23 | 3.364 | 3.364 |
DIFFICULTY | #30 | 3.000 | 3.000 |
OVERALL | #35 | 3.091 | 3.091 |
CONTROLS | #38 | 2.909 | 2.909 |
OBSTACLES | #42 | 2.727 | 2.727 |
Criteria | Rank | Score* | Raw Score |
THEME | #14 | 3.800 | 3.800 |
DIFFICULTY | #29 | 3.100 | 3.100 |
OBSTACLES | #29 | 3.100 | 3.100 |
GRAPHICS | #29 | 3.400 | 3.400 |
OVERALL | #29 | 3.300 | 3.300 |
LAYOUT | #35 | 3.000 | 3.000 |
CONTROLS | #39 | 2.900 | 2.900 |
MUSIC/SFX | #48 | 2.700 | 2.700 |
Criteria | Rank | Score* | Raw Score |
OBSTACLES | #14 | 3.556 | 3.556 |
LAYOUT | #15 | 3.556 | 3.556 |
THEME | #17 | 3.667 | 3.667 |
MUSIC/SFX | #22 | 3.444 | 3.444 |
DIFFICULTY | #23 | 3.222 | 3.222 |
GRAPHICS | #28 | 3.444 | 3.444 |
OVERALL | #32 | 3.222 | 3.222 |
CONTROLS | #40 | 2.889 | 2.889 |
Criteria | Rank | Score* | Raw Score |
MUSIC/SFX | #7 | 3.857 | 3.857 |
DIFFICULTY | #8 | 3.714 | 3.714 |
OVERALL | #10 | 3.714 | 3.714 |
LAYOUT | #12 | 3.714 | 3.714 |
GRAPHICS | #25 | 3.571 | 3.571 |
OBSTACLES | #28 | 3.143 | 3.143 |
THEME | #31 | 3.286 | 3.286 |
CONTROLS | #41 | 2.857 | 2.857 |
Criteria | Rank | Score* | Raw Score |
GRAPHICS | #41 | 3.098 | 4.000 |
CONTROLS | #42 | 2.840 | 3.667 |
LAYOUT | #45 | 2.840 | 3.667 |
DIFFICULTY | #48 | 2.582 | 3.333 |
THEME | #48 | 2.840 | 3.667 |
OBSTACLES | #48 | 2.582 | 3.333 |
MUSIC/SFX | #51 | 2.582 | 3.333 |
OVERALL | #55 | 2.582 | 3.333 |
Criteria | Rank | Score* | Raw Score |
OBSTACLES | #19 | 3.333 | 3.333 |
OVERALL | #20 | 3.500 | 3.500 |
DIFFICULTY | #20 | 3.333 | 3.333 |
LAYOUT | #31 | 3.167 | 3.167 |
GRAPHICS | #33 | 3.333 | 3.333 |
CONTROLS | #43 | 2.833 | 2.833 |
MUSIC/SFX | #44 | 2.833 | 2.833 |
THEME | #60 | 2.500 | 2.500 |
Criteria | Rank | Score* | Raw Score |
THEME | #21 | 3.545 | 3.545 |
CONTROLS | #44 | 2.818 | 2.818 |
DIFFICULTY | #44 | 2.727 | 2.727 |
MUSIC/SFX | #45 | 2.818 | 2.818 |
OBSTACLES | #50 | 2.545 | 2.545 |
OVERALL | #53 | 2.636 | 2.636 |
GRAPHICS | #54 | 2.636 | 2.636 |
LAYOUT | #57 | 2.364 | 2.364 |
Criteria | Rank | Score* | Raw Score |
GRAPHICS | #10 | 4.200 | 4.200 |
THEME | #25 | 3.400 | 3.400 |
MUSIC/SFX | #30 | 3.200 | 3.200 |
LAYOUT | #35 | 3.000 | 3.000 |
OVERALL | #37 | 3.000 | 3.000 |
OBSTACLES | #39 | 2.800 | 2.800 |
DIFFICULTY | #40 | 2.800 | 2.800 |
CONTROLS | #45 | 2.800 | 2.800 |
Criteria | Rank | Score* | Raw Score |
OBSTACLES | #39 | 2.800 | 2.800 |
GRAPHICS | #44 | 3.000 | 3.000 |
CONTROLS | #45 | 2.800 | 2.800 |
THEME | #50 | 2.800 | 2.800 |
LAYOUT | #52 | 2.600 | 2.600 |
OVERALL | #54 | 2.600 | 2.600 |
DIFFICULTY | #61 | 2.200 | 2.200 |
MUSIC/SFX | #87 | 1.000 | 1.000 |