Play Death's Embrace
Death's Embrace's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation | #7 | 4.000 | 4.000 |
Polish | #9 | 4.000 | 4.000 |
Graphics | #16 | 4.000 | 4.000 |
Overall | #16 | 3.800 | 3.800 |
Audio | #17 | 3.800 | 3.800 |
Fun | #20 | 3.600 | 3.600 |
Progress | #22 | 3.400 | 3.400 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Super clean execution. The puzzles had me thinking and felt great to finally solve. The game was really difficult for me puzzle-wise. I was a little confused at the beginning figuring out what was required of me and how to use my orb and how to actually get in the mindset for this puzzle type.
While playing I experienced a bug when grabbing the jump orb and not being able to immediately jump. It always fixed itself when I fell on another platform. The idea of the jump orb wasn't clear enough when first introduced and I was confused as to what I was supposed to get out of it.
Still, these are small issues and you made a great game with interesting and unique puzzles. There is definitely potential and I hope you keep experiment with the concept of taking away actions.
This was such a clever concept and a really great puzzle game! I managed to reach the end but it definitely took a lot of brain-power :D I really love the art and character animations too. I did encounter a small bug where jump stopped working, even though I had picked up the extra "jump" powerup. I played it on stream so if you want to review you can see it here, it's about 2 hours in: https://www.twitch.tv/videos/1099640781
Oh and also, the "alternative" ending was hilarious :D
Interesting concept! The one suggestion I have is in the level that has a new orb, it was not clear to me I needed to walk over it. I kept trying to hit it with my soul because it was the same color as the soul and the other things you hit with the soul. Keep up the good work though.