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Train'n Day's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Sound | #33 | 2.002 | 2.100 |
Originality | #43 | 2.193 | 2.300 |
Overall | #48 | 1.812 | 1.900 |
Design | #51 | 1.144 | 1.200 |
Fun | #52 | 1.144 | 1.200 |
Art | #52 | 0.953 | 1.000 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What prompts did you work with for the theme?
Genre: Idle
Theme: Replication
Setting: Train
Item: Backpack
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Comments
There is a lot of potential in this idea, but I didn't think this game jam entry sold it for me. Too much time was spent staring at the screen hoping the train would go faster, and the upgrades didn't hit the mark in being satisfying enough to wait for the next one. I love trains though, so if you were to improve the art, speed up the gameplay and develop the upgrades further than just the engine, then I would definitely play again.
Simple, and the music is jam :)
good game, little hard but still good
good game but its a little hard to find out what to do
Great music! Think the initial upgrades could be bought a bit quicker, but it was cool seeing a 3d idle game!
10 backpacks sold. After that the market and my patience crumbled. Have to say that the music hooked me during that time!
Got this error in Firefox:
Warning!
The following features required to run Godot projects on the Web are missing:
Cross Origin Isolation
SharedArrayBuffer
But it worked fine in Edge 8)
How do you play do you have to wait for the first $30 upgrade and buy it? Is there something you're supposed to click while the engine is delivering backpacks from the factory
"Dere's money in dem der backpacks" XD